A B C D E G H I M N S T W
All Classes All Packages
All Classes All Packages
All Classes All Packages
A
- AbstractClientMessageHandler<T> - Class in be.yildizgames.module.network.netty.client
- AbstractSessionMessageHandler<T> - Class in be.yildizgames.module.network.netty.server
- AbstractSessionMessageHandler(AbstractHandler) - Constructor for class be.yildizgames.module.network.netty.server.AbstractSessionMessageHandler
B
- be.yildizgames.module.network.netty - module be.yildizgames.module.network.netty
- be.yildizgames.module.network.netty - package be.yildizgames.module.network.netty
- be.yildizgames.module.network.netty.client - package be.yildizgames.module.network.netty.client
- be.yildizgames.module.network.netty.factory - package be.yildizgames.module.network.netty.factory
-
Contains the elements to build client or server.
- be.yildizgames.module.network.netty.server - package be.yildizgames.module.network.netty.server
- buildMessage(String) - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- buildMessage(String) - Method in class be.yildizgames.module.network.netty.client.SimpleClientNetty
- buildMessage(String) - Method in class be.yildizgames.module.network.netty.client.WebSocketClientNetty
C
- channelActive(ChannelHandlerContext) - Method in class be.yildizgames.module.network.netty.server.SessionMessageHandler
- channelActive(ChannelHandlerContext) - Method in class be.yildizgames.module.network.netty.server.SessionWebSocketMessageHandler
- channelInactive(ChannelHandlerContext) - Method in class be.yildizgames.module.network.netty.client.AbstractClientMessageHandler
- channelRead0(ChannelHandlerContext, TextWebSocketFrame) - Method in class be.yildizgames.module.network.netty.server.SessionWebSocketMessageHandler
- channelRead0(ChannelHandlerContext, String) - Method in class be.yildizgames.module.network.netty.server.SessionMessageHandler
- ClientNetty<T> - Class in be.yildizgames.module.network.netty.client
-
Netty implementation for a client.
- close() - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- connectImpl(String, int) - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- connectionComplete() - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- connectionComplete() - Method in class be.yildizgames.module.network.netty.client.SimpleClientNetty
- connectionComplete() - Method in class be.yildizgames.module.network.netty.client.WebSocketClientNetty
- create() - Method in class be.yildizgames.module.network.netty.client.SimpleClientHandlerFactory
- create() - Method in interface be.yildizgames.module.network.netty.HandlerFactory
- create() - Static method in class be.yildizgames.module.network.netty.server.ServerNetty
-
Create a new Netty server.
- create() - Method in class be.yildizgames.module.network.netty.server.SessionServerHandlerFactory
- createClientNetty() - Static method in interface be.yildizgames.module.network.netty.factory.NettyFactory
-
Create a new client for Netty.
- createServerNetty() - Static method in interface be.yildizgames.module.network.netty.factory.NettyFactory
-
Create a new server for Netty.
- createSimpleClientNetty() - Static method in interface be.yildizgames.module.network.netty.factory.NettyFactory
-
Create a new client for Netty.
D
- disconnect() - Method in class be.yildizgames.module.network.netty.client.ClientNetty
E
- exceptionCaught(ChannelHandlerContext, Throwable) - Method in class be.yildizgames.module.network.netty.client.AbstractClientMessageHandler
- exceptionCaught(ChannelHandlerContext, Throwable) - Method in class be.yildizgames.module.network.netty.server.AbstractSessionMessageHandler
G
- getCodec() - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- getCodec() - Method in class be.yildizgames.module.network.netty.client.SimpleClientHandlerFactory
- getCodec() - Method in class be.yildizgames.module.network.netty.client.SimpleClientNetty
- getCodec() - Method in class be.yildizgames.module.network.netty.client.WebSocketClientNetty
- getCodec() - Method in interface be.yildizgames.module.network.netty.HandlerFactory
- getCodec() - Method in class be.yildizgames.module.network.netty.server.SessionServerHandlerFactory
- getEngine() - Method in class be.yildizgames.module.network.netty.client.NettyClientProvider
- getEngine() - Method in class be.yildizgames.module.network.netty.server.NettyServerProvider
- getSession() - Method in class be.yildizgames.module.network.netty.server.AbstractSessionMessageHandler
H
- handler - Variable in class be.yildizgames.module.network.netty.server.AbstractSessionMessageHandler
- HandlerFactory - Interface in be.yildizgames.module.network.netty
-
A HandlerFactory implementation will create new ChannelHandler.
- handShakeComplete() - Method in class be.yildizgames.module.network.netty.client.WebSocketClientNetty
I
- initChannel(SocketChannel) - Method in class be.yildizgames.module.network.netty.NettyChannelInitializer
- isServer() - Method in class be.yildizgames.module.network.netty.client.SimpleClientHandlerFactory
- isServer() - Method in interface be.yildizgames.module.network.netty.HandlerFactory
- isServer() - Method in class be.yildizgames.module.network.netty.server.SessionServerHandlerFactory
M
- messageReceivedImpl(Session, MessageWrapper) - Method in class be.yildizgames.module.network.netty.server.SessionServerHandler
N
- NettyChannelInitializer - Class in be.yildizgames.module.network.netty
-
Pipeline factory to build a pipeline to use for netty transfer, every time a channel is initialized, the pipeline is filled with the handler provided by this class.
- NettyChannelInitializer(HandlerFactory) - Constructor for class be.yildizgames.module.network.netty.NettyChannelInitializer
-
Create a new instance and register the handlers.
- NettyClientProvider - Class in be.yildizgames.module.network.netty.client
- NettyClientProvider() - Constructor for class be.yildizgames.module.network.netty.client.NettyClientProvider
- NettyFactory - Interface in be.yildizgames.module.network.netty.factory
-
Create server or client Netty implementations.
- NettyServerProvider - Class in be.yildizgames.module.network.netty.server
- NettyServerProvider() - Constructor for class be.yildizgames.module.network.netty.server.NettyServerProvider
S
- sendMessage(NetworkMessage) - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- sendMessage(String) - Method in class be.yildizgames.module.network.netty.client.ClientNetty
- ServerNetty - Class in be.yildizgames.module.network.netty.server
-
Server side part of the Netty network system, wrap the netty bootstrap and offer possibility to add handlers.
- SessionMessageHandler - Class in be.yildizgames.module.network.netty.server
- SessionMessageHandler(AbstractHandler) - Constructor for class be.yildizgames.module.network.netty.server.SessionMessageHandler
- SessionServerHandler - Class in be.yildizgames.module.network.netty.server
-
A simple that will only redirect received messages to the session manager.
- SessionServerHandlerFactory - Class in be.yildizgames.module.network.netty.server
- SessionServerHandlerFactory(SessionManager, DecoderEncoder) - Constructor for class be.yildizgames.module.network.netty.server.SessionServerHandlerFactory
- SessionWebSocketMessageHandler - Class in be.yildizgames.module.network.netty.server
- SessionWebSocketMessageHandler(AbstractHandler) - Constructor for class be.yildizgames.module.network.netty.server.SessionWebSocketMessageHandler
- setSession(Session) - Method in class be.yildizgames.module.network.netty.server.AbstractSessionMessageHandler
- setTimeOut(int) - Method in class be.yildizgames.module.network.netty.client.ClientNetty
-
Set the time out, in milliseconds.
- SimpleClientHandlerFactory - Class in be.yildizgames.module.network.netty.client
- SimpleClientHandlerFactory(ClientCallBack, DecoderEncoder) - Constructor for class be.yildizgames.module.network.netty.client.SimpleClientHandlerFactory
- SimpleClientNetty - Class in be.yildizgames.module.network.netty.client
- SimpleClientNetty(Bootstrap) - Constructor for class be.yildizgames.module.network.netty.client.SimpleClientNetty
-
Create a new instance of a client.
- startServer(int, SessionManager, DecoderEncoder) - Method in class be.yildizgames.module.network.netty.server.ServerNetty
-
Start the server to listen to clients.
- startServer(String, int, SessionManager, DecoderEncoder) - Method in class be.yildizgames.module.network.netty.server.ServerNetty
-
Start the server to listen to clients.
T
W
- WebSocketClientNetty - Class in be.yildizgames.module.network.netty.client
- WebSocketClientNetty(Bootstrap) - Constructor for class be.yildizgames.module.network.netty.client.WebSocketClientNetty
-
Create a new instance of a client.
- WebSocketNettySession - Class in be.yildizgames.module.network.netty.server
- write(Channel, String) - Method in class be.yildizgames.module.network.netty.server.TextNettySession
- write(Channel, String) - Method in class be.yildizgames.module.network.netty.server.WebSocketNettySession
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