Defines a homotopy, mixing between two entities, e.g.
HSV color value with Hue in [0.0,2*Pi), Saturation in [0.0,1.0] and Value in [0.0,1.0]
This contains the gamma correction.
This contains the gamma correction. Naming convention: sRGB: Gamma distorted values RGB: linear values.
Source: https://www.w3.org/Graphics/Color/srgb
This implementation is consistent in round trip sRGB -> RGB and back (errors below 1e-16). The java internal implementation is much less consistent (errors up to 0.06!)
Defines a homotopy, mixing between two entities, e.g. colors (mixing is a convex combination of elements)