paint the pixel, has access to
paint the pixel, has access to
Id of the current triangle
Barycentric coordinates of the pixel within the triangle (in *world* space -- corrected)
Coordinates of the pixel on the screen (x, y: image coordinates, z: depth value)
paint the pixel, has access to
paint the pixel, has access to
Id of the current triangle
Barycentric coordinates of the pixel within the triangle (in *world* space -- corrected)
Coordinates of the pixel on the screen (x, y: image coordinates, z: depth value)
true if the triangle has counter clock-wise winding (default)
(Since version ) see corresponding Javadoc for more information.
paint a pixel during rendering