Trait

com.cra.figaro.algorithm

AnytimeMPE

Related Doc: package algorithm

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trait AnytimeMPE extends MPEAlgorithm with Anytime

Anytime algorithms that compute most likely values of elements. A class that implements this trait must implement initialize, runStep, computeDistribution, and computeExpectation methods.

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  1. AnytimeMPE
  2. Anytime
  3. MPEAlgorithm
  4. Algorithm
  5. AnyRef
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Type Members

  1. case class ComputeMostLikelyValue[T](target: Element[T]) extends Service with Product with Serializable

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    A message instructing the handler to compute the most likely value of the target element.

  2. case class MostLikelyValue[T](value: T) extends Response with Product with Serializable

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    A message from the handler containing the most likely value of the previously requested element.

  3. class Runner extends Actor

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    A class representing the actor running the algorithm.

    A class representing the actor running the algorithm.

    Definition Classes
    Anytime

Abstract Value Members

  1. abstract def mostLikelyValue[T](target: Element[T]): T

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    Returns the most likely value for the target element.

    Returns the most likely value for the target element.

    Definition Classes
    MPEAlgorithm
  2. abstract def runStep(): Unit

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    Run a single step of the algorithm.

    Run a single step of the algorithm. The algorithm must be able to provide answers after each step.

    Definition Classes
    Anytime
  3. abstract val universe: Universe

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    Definition Classes
    MPEAlgorithm

Concrete Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  4. var active: Boolean

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    Attributes
    protected
    Definition Classes
    Algorithm
  5. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  6. def awaitResponse(response: Future[Any], duration: Duration): Response

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    Attributes
    protected
    Definition Classes
    Anytime
  7. def cleanUp(): Unit

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    Called when the algorithm is killed.

    Called when the algorithm is killed. By default, does nothing. Can be overridden.

    Definition Classes
    Algorithm
  8. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  9. val customConf: Config

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    The actor running the algorithm.

    The actor running the algorithm.

    Definition Classes
    Anytime
  10. def doKill(): Unit

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    Attributes
    protected[com.cra.figaro.algorithm]
    Definition Classes
    AnytimeAlgorithm
  11. def doMostLikelyValue[T](target: Element[T]): T

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    Attributes
    protected
    Definition Classes
    AnytimeMPEMPEAlgorithm
  12. def doResume(): Unit

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    Attributes
    protected[com.cra.figaro.algorithm]
    Definition Classes
    AnytimeAlgorithm
  13. def doStart(): Unit

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    Attributes
    protected[com.cra.figaro.algorithm]
    Definition Classes
    AnytimeAlgorithm
  14. def doStop(): Unit

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    Attributes
    protected[com.cra.figaro.algorithm]
    Definition Classes
    AnytimeAlgorithm
  15. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  16. def equals(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  17. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  18. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  19. def handle(service: Service): Response

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    A handler of services provided by the algorithm.

    A handler of services provided by the algorithm.

    Definition Classes
    AnytimeMPEAnytime
  20. def hashCode(): Int

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    Definition Classes
    AnyRef → Any
  21. def initialize(): Unit

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    Called when the algorithm is started before running any steps.

    Called when the algorithm is started before running any steps. By default, does nothing. Can be overridden.

    Definition Classes
    Algorithm
  22. def isActive: Boolean

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    Definition Classes
    Algorithm
  23. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  24. def kill(): Unit

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    Kill the algorithm so that it is inactive.

    Kill the algorithm so that it is inactive. It will no longer be able to provide answers.Throws AlgorithmInactiveException if the algorithm is not active.

    Definition Classes
    Algorithm
  25. implicit var messageTimeout: Timeout

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    default message timeout.

    default message timeout. Increase if queries to the algorithm fail due to timeout

    Definition Classes
    Anytime
  26. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  27. final def notify(): Unit

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    Definition Classes
    AnyRef
  28. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  29. def resume(): Unit

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    Resume the computation of the algorithm, if it has been stopped.

    Resume the computation of the algorithm, if it has been stopped. Throws AlgorithmInactiveException if the algorithm is not active.

    Definition Classes
    Algorithm
  30. var runner: ActorRef

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    Definition Classes
    Anytime
  31. var running: Boolean

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    Definition Classes
    Anytime
  32. def shutdown: Unit

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    Release all resources from this anytime algorithm.

    Release all resources from this anytime algorithm.

    Definition Classes
    Anytime
  33. def start(): Unit

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    Start the algorithm and make it active.

    Start the algorithm and make it active. After it returns, the algorithm must be ready to provide answers. Throws AlgorithmActiveException if the algorithm is already active.

    Definition Classes
    Algorithm
  34. def stop(): Unit

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    Stop the algorithm from computing.

    Stop the algorithm from computing. The algorithm is still ready to provide answers after it returns. Throws AlgorithmInactiveException if the algorithm is not active.

    Definition Classes
    Algorithm
  35. def stopUpdate(): Unit

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    Optional function to run when the algorithm is stopped (not killed).

    Optional function to run when the algorithm is stopped (not killed). Used in samplers to update lazy values.

    Definition Classes
    Anytime
  36. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  37. var system: ActorSystem

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    Definition Classes
    Anytime
  38. def toString(): String

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    Definition Classes
    AnyRef → Any
  39. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  40. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  41. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Anytime

Inherited from MPEAlgorithm

Inherited from Algorithm

Inherited from AnyRef

Inherited from Any

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