object
ActorUtil
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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def
actorNameForExecutor(appId: Int, executorId: Int): String
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final
def
asInstanceOf[T0]: T0
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def
askActor[T](actor: ActorRef, msg: Any)(implicit ex: ExecutionContext): Future[T]
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def
askAppMaster[T](master: ActorRef, appId: Int, msg: Any)(implicit ex: ExecutionContext): Future[T]
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def
askWorker[T](master: ActorRef, workerId: Int, msg: Any)(implicit ex: ExecutionContext): Future[T]
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def
clone(): AnyRef
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def
defaultMsgHandler(actor: ActorRef): Receive
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
getFullPath(system: ActorSystem, path: ActorPath): String
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def
getHostname(actor: ActorRef): String
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def
getMasterActorPath(master: HostPort): ActorPath
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def
getSystemAddress(system: ActorSystem): Address
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def
hashCode(): Int
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def
isChildActorPath(parent: ActorRef, child: ActorRef): Boolean
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final
def
isInstanceOf[T0]: Boolean
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def
launchExecutorOnEachWorker(master: ActorRef, executorJvmConfig: ExecutorSystemJvmConfig, sender: ActorRef)(implicit executor: ExecutionContext): Future[Unit]
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def
loadClass(className: String): Class[_ <: Actor]
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
printActorSystemTree(system: ActorSystem): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any