Class

japgolly.scalajs.react.component.ScalaBuilder

Step3

Related Doc: package ScalaBuilder

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final class Step3[P, S, B] extends AnyRef

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Instance Constructors

  1. new Step3(name: String, initStateFn: InitStateArg[P, S], backendFn: NewBackendFn[P, S, B])

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Type Members

  1. type $ = RenderScope[P, S, B]

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  7. def equals(arg0: Any): Boolean

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  8. def finalize(): Unit

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  9. final def getClass(): Class[_]

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  10. def hashCode(): Int

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  11. final def isInstanceOf[T0]: Boolean

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  12. final def ne(arg0: AnyRef): Boolean

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  13. final def notify(): Unit

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  14. final def notifyAll(): Unit

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  15. def render(r: RenderFn[P, S, B]): Step4[P, None, S, B]

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  16. macro def renderBackend: Step4[P, None, S, B]

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    Use a method named render in the backend, automatically populating its arguments with props and state where needed.

  17. macro def renderBackendWithChildren: Step4[P, Varargs, S, B]

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    Use a method named render in the backend, automatically populating its arguments with props, state, and propsChildren where needed.

  18. def renderC(r: ($, PropsChildren) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  19. def renderCS(r: ($, PropsChildren, S) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  20. def renderP(r: ($, P) ⇒ VdomElement): Step4[P, None, S, B]

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  21. def renderPC(r: ($, P, PropsChildren) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  22. def renderPCS(r: ($, P, PropsChildren, S) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  23. def renderPS(r: ($, P, S) ⇒ VdomElement): Step4[P, None, S, B]

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  24. def renderS(r: ($, S) ⇒ VdomElement): Step4[P, None, S, B]

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  25. def renderStatic(r: VdomElement): Step4[P, None, S, B]

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  26. def renderWith[C <: Children](r: RenderFn[P, S, B]): Step4[P, C, S, B]

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  27. def render_(r: ⇒ VdomElement): Step4[P, None, S, B]

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  28. def render_C(r: (PropsChildren) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  29. def render_CS(r: (PropsChildren, S) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  30. def render_P(r: (P) ⇒ VdomElement): Step4[P, None, S, B]

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  31. def render_PC(r: (P, PropsChildren) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  32. def render_PCS(r: (P, PropsChildren, S) ⇒ VdomElement): Step4[P, Varargs, S, B]

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  33. def render_PS(r: (P, S) ⇒ VdomElement): Step4[P, None, S, B]

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  34. def render_S(r: (S) ⇒ VdomElement): Step4[P, None, S, B]

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  35. final def synchronized[T0](arg0: ⇒ T0): T0

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  36. def toString(): String

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  37. final def wait(): Unit

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  38. final def wait(arg0: Long, arg1: Int): Unit

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  39. final def wait(arg0: Long): Unit

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