Trait/Object

japgolly.scalajs.react.vdom

SvgTags

Related Docs: object SvgTags | package vdom

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trait SvgTags extends AnyRef

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def altGlyph: SvgTagOf[Element]

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    The altGlyph element allows sophisticated selection of the glyphs used to render its child character data.

  5. final def altGlyphDef: SvgTagOf[Element]

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    The altGlyphDef element defines a substitution representation for glyphs.

  6. final def altGlyphItem: SvgTagOf[Element]

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    The altGlyphItem element provides a set of candidates for glyph substitution by the altglyph element.

  7. final def animate: SvgTagOf[Element]

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    The animate element is put inside a shape element and defines how an attribute of an element changes over the animation

  8. final def animateMotion: SvgTagOf[Element]

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    The animateMotion element causes a referenced element to move along a motion path.

  9. final def animateTransform: SvgTagOf[Element]

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    The animateTransform element animates a transformation attribute on a target element, thereby allowing animations to control translation, scaling, rotation and/or skewing.

  10. final def asInstanceOf[T0]: T0

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  11. final def circle: SvgTagOf[Circle]

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    The circle element is an SVG basic shape, used to create circles based on a center point and a radius.

  12. final def clipPathTag: SvgTagOf[ClipPath]

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    The clipping path restricts the region to which paint can be applied.

    The clipping path restricts the region to which paint can be applied. Conceptually, any parts of the drawing that lie outside of the region bounded by the currently active clipping path are not drawn.

  13. def clone(): AnyRef

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  14. final def color-profile: SvgTagOf[Element]

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    The element allows describing the color profile used for the image.

  15. final def cursorTag: SvgTagOf[Element]

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    The cursor element can be used to define a platform-independent custom cursor.

    The cursor element can be used to define a platform-independent custom cursor. A recommended approach for defining a platform-independent custom cursor is to create a PNG image and define a cursor element that references the PNG image and identifies the exact position within the image which is the pointer position (i.e., the hot spot).

  16. final def defs: SvgTagOf[Defs]

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    SVG allows graphical objects to be defined for later reuse.

    SVG allows graphical objects to be defined for later reuse. It is recommended that, wherever possible, referenced elements be defined inside of a defs element. Defining these elements inside of a defs element promotes understandability of the SVG content and thus promotes accessibility. Graphical elements defined in a defs will not be directly rendered. You can use a use element to render those elements wherever you want on the viewport.

  17. final def desc: SvgTagOf[Desc]

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    Each container element or graphics element in an SVG drawing can supply a desc description string where the description is text-only.

    Each container element or graphics element in an SVG drawing can supply a desc description string where the description is text-only. When the current SVG document fragment is rendered as SVG on visual media, desc elements are not rendered as part of the graphics. Alternate presentations are possible, both visual and aural, which display the desc element but do not display path elements or other graphics elements. The desc element generally improve accessibility of SVG documents

  18. final def ellipse: SvgTagOf[Ellipse]

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    The ellipse element is an SVG basic shape, used to create ellipses based on a center coordinate, and both their x and y radius.

    The ellipse element is an SVG basic shape, used to create ellipses based on a center coordinate, and both their x and y radius.

    Ellipses are unable to specify the exact orientation of the ellipse (if, for example, you wanted to draw an ellipse titled at a 45 degree angle), but can be rotated by using the transform attribute.

  19. final def eq(arg0: AnyRef): Boolean

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  20. def equals(arg0: Any): Boolean

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  21. final def feBlend: SvgTagOf[FEBlend]

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    The feBlend filter composes two objects together ruled by a certain blending mode.

    The feBlend filter composes two objects together ruled by a certain blending mode. This is similar to what is known from image editing software when blending two layers. The mode is defined by the mode attribute.

  22. final def feColorMatrix: SvgTagOf[FEColorMatrix]

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    This filter changes colors based on a transformation matrix.

    This filter changes colors based on a transformation matrix. Every pixel's color value (represented by an [R,G,B,A] vector) is matrix multiplied to create a new color.

  23. final def feComponentTransfer: SvgTagOf[ComponentTransferFunction]

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    The color of each pixel is modified by changing each channel (R, G, B, and A) to the result of what the children fefuncr, fefuncb, fefuncg, and fefunca return.

  24. final def feComposite: SvgTagOf[FEComposite]

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    This filter primitive performs the combination of two input images pixel-wise in image space using one of the Porter-Duff compositing operations: over, in, atop, out, xor.

    This filter primitive performs the combination of two input images pixel-wise in image space using one of the Porter-Duff compositing operations: over, in, atop, out, xor. Additionally, a component-wise arithmetic operation (with the result clamped between [0..1]) can be applied.

  25. final def feConvolveMatrix: SvgTagOf[FEConvolveMatrix]

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    the feConvolveMatrix element applies a matrix convolution filter effect.

    the feConvolveMatrix element applies a matrix convolution filter effect. A convolution combines pixels in the input image with neighboring pixels to produce a resulting image. A wide variety of imaging operations can be achieved through convolutions, including blurring, edge detection, sharpening, embossing and beveling.

  26. final def feDiffuseLighting: SvgTagOf[FEDiffuseLighting]

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    This filter primitive lights an image using the alpha channel as a bump map.

    This filter primitive lights an image using the alpha channel as a bump map. The resulting image, which is an RGBA opaque image, depends on the light color, light position and surface geometry of the input bump map.

  27. final def feDisplacementMap: SvgTagOf[FEDisplacementMap]

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    This filter primitive uses the pixels values from the image from in2 to spatially displace the image from in.

  28. final def feDistantLight: SvgTagOf[FEDistantLight]

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    This filter primitive define a distant light source that can be used within a lighting filter primitive: fediffuselighting or fespecularlighting.

  29. final def feFlood: SvgTagOf[FEFlood]

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    The filter fills the filter subregion with the color and opacity defined by flood-color and flood-opacity.

  30. final def feFuncA: SvgTagOf[FEFuncA]

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    This filter primitive defines the transfer function for the alpha component of the input graphic of its parent fecomponenttransfer element.

  31. final def feFuncB: SvgTagOf[FEFuncB]

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    This filter primitive defines the transfer function for the blue component of the input graphic of its parent fecomponenttransfer element.

  32. final def feFuncG: SvgTagOf[FEFuncG]

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    This filter primitive defines the transfer function for the green component of the input graphic of its parent fecomponenttransfer element.

  33. final def feFuncR: SvgTagOf[FEFuncR]

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    This filter primitive defines the transfer function for the red component of the input graphic of its parent fecomponenttransfer element.

  34. final def feGaussianBlur: SvgTagOf[FEGaussianBlur]

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    The filter blurs the input image by the amount specified in stdDeviation, which defines the bell-curve.

  35. final def feImage: SvgTagOf[FEImage]

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    The feImage filter fetches image data from an external source and provides the pixel data as output (meaning, if the external source is an SVG image, it is rasterize).

  36. final def feMerge: SvgTagOf[FEMerge]

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    The feMerge filter allows filter effects to be applied concurrently instead of sequentially.

    The feMerge filter allows filter effects to be applied concurrently instead of sequentially. This is achieved by other filters storing their output via the result attribute and then accessing it in a femergenode child.

  37. final def feMergeNode: SvgTagOf[FEMergeNode]

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    The feMergeNode takes the result of another filter to be processed by its parent femerge.

  38. final def feMorphology: SvgTagOf[FEMorphology]

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    This filter is used to erode or dilate the input image.

    This filter is used to erode or dilate the input image. It's usefulness lies especially in fattening or thinning effects.

  39. final def feOffset: SvgTagOf[FEOffset]

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    The input image as a whole is offset by the values specified in the dx and dy attributes.

    The input image as a whole is offset by the values specified in the dx and dy attributes. It's used in creating drop-shadows.

  40. final def fePointLight: SvgTagOf[FEPointLight]

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  41. final def feSpecularLighting: SvgTagOf[FESpecularLighting]

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    This filter primitive lights a source graphic using the alpha channel as a bump map.

    This filter primitive lights a source graphic using the alpha channel as a bump map. The resulting image is an RGBA image based on the light color. The lighting calculation follows the standard specular component of the Phong lighting model. The resulting image depends on the light color, light position and surface geometry of the input bump map. The result of the lighting calculation is added. The filter primitive assumes that the viewer is at infinity in the z direction.

  42. final def feSpotlight: SvgTagOf[FESpotLight]

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  43. final def feTile: SvgTagOf[FETile]

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    An input image is tiled and the result used to fill a target.

    An input image is tiled and the result used to fill a target. The effect is similar to the one of a pattern.

  44. final def feTurbulence: SvgTagOf[FETurbulence]

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    This filter primitive creates an image using the Perlin turbulence function.

    This filter primitive creates an image using the Perlin turbulence function. It allows the synthesis of artificial textures like clouds or marble.

  45. final def filterTag: SvgTagOf[Filter]

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    The filter element serves as container for atomic filter operations.

    The filter element serves as container for atomic filter operations. It is never rendered directly. A filter is referenced by using the filter attribute on the target SVG element.

  46. def finalize(): Unit

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  47. final def font: SvgTagOf[Element]

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    The font element defines a font to be used for text layout.

  48. final def font-face: SvgTagOf[Element]

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    The font-face element corresponds to the CSS @font-face declaration.

    The font-face element corresponds to the CSS @font-face declaration. It defines a font's outer properties.

  49. final def font-face-format: SvgTagOf[Element]

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    The font-face-format element describes the type of font referenced by its parent font-face-uri.

  50. final def font-face-name: SvgTagOf[Element]

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    The font-face-name element points to a locally installed copy of this font, identified by its name.

  51. final def font-face-src: SvgTagOf[Element]

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    The font-face-src element corresponds to the src property in CSS @font-face descriptions.

    The font-face-src element corresponds to the src property in CSS @font-face descriptions. It serves as container for font-face-name, pointing to locally installed copies of this font, and font-face-uri, utilizing remotely defined fonts.

  52. final def font-face-uri: SvgTagOf[Element]

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    The font-face-uri element points to a remote definition of the current font.

  53. final def foreignObject: SvgTagOf[Element]

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    The foreignObject element allows for inclusion of a foreign XML namespace which has its graphical content drawn by a different user agent.

    The foreignObject element allows for inclusion of a foreign XML namespace which has its graphical content drawn by a different user agent. The included foreign graphical content is subject to SVG transformations and compositing.

  54. final def g: SvgTagOf[G]

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    The g element is a container used to group objects.

    The g element is a container used to group objects. Transformations applied to the g element are performed on all of its child elements. Attributes applied are inherited by child elements. In addition, it can be used to define complex objects that can later be referenced with the use element.

  55. final def getClass(): Class[_]

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  56. final def glyph: SvgTagOf[Element]

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    A glyph defines a single glyph in an SVG font.

  57. final def glyphRef: SvgTagOf[Element]

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    The glyphRef element provides a single possible glyph to the referencing altglyph substitution.

  58. def hashCode(): Int

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  59. final def hkern: SvgTagOf[Element]

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    The horizontal distance between two glyphs can be fine-tweaked with an hkern Element.

    The horizontal distance between two glyphs can be fine-tweaked with an hkern Element. This process is known as Kerning.

  60. final def image: SvgTagOf[Image]

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    The SVG Image Element (image) allows a raster image into be included in an SVG document.

  61. final def isInstanceOf[T0]: Boolean

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  62. final def line: SvgTagOf[Line]

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    The line element is an SVG basic shape, used to create a line connecting two points.

  63. final def linearGradient: SvgTagOf[LinearGradient]

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    linearGradient lets authors define linear gradients to fill or stroke graphical elements.

  64. final def marker: SvgTagOf[Marker]

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    The marker element defines the graphics that is to be used for drawing arrowheads or polymarkers on a given path, line, polyline or polygon element.

  65. final def maskTag: SvgTagOf[Mask]

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    In SVG, you can specify that any other graphics object or g element can be used as an alpha mask for compositing the current object into the background.

    In SVG, you can specify that any other graphics object or g element can be used as an alpha mask for compositing the current object into the background. A mask is defined with the mask element. A mask is used/referenced using the mask property.

  66. final def metadata: SvgTagOf[Metadata]

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    Metadata is structured data about data.

    Metadata is structured data about data. Metadata which is included with SVG content should be specified within metadata elements. The contents of the metadata should be elements from other XML namespaces such as RDF, FOAF, etc.

  67. final def missing-glyph: SvgTagOf[Element]

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    The missing-glyph's content is rendered, if for a given character the font doesn't define an appropriate glyph.

  68. final def mpath: SvgTagOf[Element]

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    the mpath sub-element for the animatemotion element provides the ability to reference an external path element as the definition of a motion path.

  69. final def ne(arg0: AnyRef): Boolean

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  70. final def notify(): Unit

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  71. final def notifyAll(): Unit

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  72. final def path: SvgTagOf[Path]

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    The path element is the generic element to define a shape.

    The path element is the generic element to define a shape. All the basic shapes can be created with a path element.

  73. final def pattern: SvgTagOf[Pattern]

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    A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted.

    A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted. Patterns are defined using the pattern element and then referenced by properties fill and stroke on a given graphics element to indicate that the given element shall be filled or stroked with the referenced pattern.

  74. final def polygon: SvgTagOf[Polygon]

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    The polygon element defines a closed shape consisting of a set of connected straight line segments.

  75. final def polyline: SvgTagOf[Polyline]

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    The polyline element is an SVG basic shape, used to create a series of straight lines connecting several points.

    The polyline element is an SVG basic shape, used to create a series of straight lines connecting several points. Typically a polyline is used to create open shapes

  76. final def radialGradient: SvgTagOf[RadialGradient]

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    radialGradient lets authors define radial gradients to fill or stroke graphical elements.

  77. final def rect: SvgTagOf[RectElement]

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    The rect element is an SVG basic shape, used to create rectangles based on the position of a corner and their width and height.

    The rect element is an SVG basic shape, used to create rectangles based on the position of a corner and their width and height. It may also be used to create rectangles with rounded corners.

  78. final def script: SvgTagOf[Script]

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    A SVG script element is equivalent to the script element in HTML and thus is the place for scripts (e.g., ECMAScript).

    A SVG script element is equivalent to the script element in HTML and thus is the place for scripts (e.g., ECMAScript).

    Any functions defined within any script element have a global scope across* the entire current document.

  79. final def set: SvgTagOf[Element]

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    The set element provides a simple means of just setting the value of an attribute for a specified duration.

    The set element provides a simple means of just setting the value of an attribute for a specified duration. It supports all attribute types, including those that cannot reasonably be interpolated, such as string and boolean values. The set element is non-additive. The additive and accumulate attributes are not allowed, and will be ignored if specified.

  80. final def stop: SvgTagOf[Stop]

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    The ramp of colors to use on a gradient is defined by the stop elements that are child elements to either the lineargradient element or the radialgradient element.

  81. final def svg: SvgTagOf[SVG]

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    When it is not the root element, the svg element can be used to nest a standalone SVG fragment inside the current document (which can be an HTML document).

    When it is not the root element, the svg element can be used to nest a standalone SVG fragment inside the current document (which can be an HTML document). This standalone fragment has its own viewPort and its own coordinate system.

  82. final def switch: SvgTagOf[Switch]

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    The switch element evaluates the requiredFeatures, requiredExtensions and systemLanguage attributes on its direct child elements in order, and then processes and renders the first child for which these attributes evaluate to true.

    The switch element evaluates the requiredFeatures, requiredExtensions and systemLanguage attributes on its direct child elements in order, and then processes and renders the first child for which these attributes evaluate to true. All others will be bypassed and therefore not rendered. If the child element is a container element such as a g, then the entire subtree is either processed/rendered or bypassed/not rendered.

  83. final def symbol: SvgTagOf[Symbol]

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    The symbol element is used to define graphical template objects which can be instantiated by a use element.

    The symbol element is used to define graphical template objects which can be instantiated by a use element. The use of symbol elements for graphics that are used multiple times in the same document adds structure and semantics. Documents that are rich in structure may be rendered graphically, as speech, or as braille, and thus promote accessibility. note that a symbol element itself is not rendered. Only instances of a symbol element (i.e., a reference to a symbol by a use element) are rendered.

  84. final def synchronized[T0](arg0: ⇒ T0): T0

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  85. final def text: SvgTagOf[Text]

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    The text element defines a graphics element consisting of text.

    The text element defines a graphics element consisting of text. Note that it is possible to apply a gradient, pattern, clipping path, mask or filter to text.

  86. final def textPath: SvgTagOf[TextPath]

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    In addition to text drawn in a straight line, SVG also includes the ability to place text along the shape of a path element.

    In addition to text drawn in a straight line, SVG also includes the ability to place text along the shape of a path element. To specify that a block of text is to be rendered along the shape of a path, include the given text within a textPath element which includes an xlink:href attribute with a reference to a path element.

  87. final def title: SvgTagOf[Title]

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    Each container element or graphics element in an SVG drawing can supply a title description string where the description is text-only.

    Each container element or graphics element in an SVG drawing can supply a title description string where the description is text-only. When the current SVG document fragment is rendered as SVG on visual media, title element is not rendered as part of the graphics. However, some user agents may, for example, display the title element as a tooltip. Alternate presentations are possible, both visual and aural, which display the title element but do not display path elements or other graphics elements. The title element generally improve accessibility of SVG documents

    Generally title element should be the first child element of its parent. Note that those implementations that do use title to display a tooltip often will only do so if the title is indeed the first child element of its parent.

  88. def toString(): String

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  89. final def tref: SvgTagOf[Element]

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    The textual content for a text can be either character data directly embedded within the text element or the character data content of a referenced element, where the referencing is specified with a tref element.

  90. final def tspan: SvgTagOf[TSpan]

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    Within a text element, text and font properties and the current text position can be adjusted with absolute or relative coordinate values by including a tspan element.

  91. final def use: SvgTagOf[Use]

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    The use element takes nodes from within the SVG document, and duplicates them somewhere else.

    The use element takes nodes from within the SVG document, and duplicates them somewhere else. The effect is the same as if the nodes were deeply cloned into a non-exposed DOM, and then pasted where the use element is, much like anonymous content and XBL. Since the cloned nodes are not exposed, care must be taken when using CSS to style a use element and its hidden descendants. CSS attributes are not guaranteed to be inherited by the hidden, cloned DOM unless you explicitly request it using CSS inheritance.

  92. final def view: SvgTagOf[View]

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    A view is a defined way to view the image, like a zoom level or a detail view.

  93. final def vkern: SvgTagOf[Element]

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    The vertical distance between two glyphs in top-to-bottom fonts can be fine-tweaked with an vkern Element.

    The vertical distance between two glyphs in top-to-bottom fonts can be fine-tweaked with an vkern Element. This process is known as Kerning.

  94. final def wait(): Unit

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  95. final def wait(arg0: Long, arg1: Int): Unit

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  96. final def wait(arg0: Long): Unit

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