Class LockingTree


  • public class LockingTree
    extends Object
    1993 - Operations on Tree\. Medium You are given a tree with `n` nodes numbered from `0` to `n - 1` in the form of a parent array `parent` where `parent[i]` is the parent of the ith node. The root of the tree is node `0`, so `parent[0] = -1` since it has no parent. You want to design a data structure that allows users to lock, unlock, and upgrade nodes in the tree. The data structure should support the following functions: * **Lock: Locks** the given node for the given user and prevents other users from locking the same node. You may only lock a node using this function if the node is unlocked. * **Unlock: Unlocks** the given node for the given user. You may only unlock a node using this function if it is currently locked by the same user. * **Upgrade: Locks** the given node for the given user and **unlocks** all of its descendants **regardless** of who locked it. You may only upgrade a node if **all** 3 conditions are true: * The node is unlocked, * It has at least one locked descendant (by **any** user), and * It does not have any locked ancestors. Implement the `LockingTree` class: * `LockingTree(int[] parent)` initializes the data structure with the parent array. * `lock(int num, int user)` returns `true` if it is possible for the user with id `user` to lock the node `num`, or `false` otherwise. If it is possible, the node `num` will become **locked** by the user with id `user`. * `unlock(int num, int user)` returns `true` if it is possible for the user with id `user` to unlock the node `num`, or `false` otherwise. If it is possible, the node `num` will become **unlocked**. * `upgrade(int num, int user)` returns `true` if it is possible for the user with id `user` to upgrade the node `num`, or `false` otherwise. If it is possible, the node `num` will be **upgraded**. **Example 1:** ![](https://assets.leetcode.com/uploads/2021/07/29/untitled.png) **Input** ["LockingTree", "lock", "unlock", "unlock", "lock", "upgrade", "lock"] [[[-1, 0, 0, 1, 1, 2, 2]], [2, 2], [2, 3], [2, 2], [4, 5], [0, 1], [0, 1]] **Output:** [null, true, false, true, true, true, false] **Explanation:** LockingTree lockingTree = new LockingTree([-1, 0, 0, 1, 1, 2, 2]); lockingTree.lock(2, 2); // return true because node 2 is unlocked. // Node 2 will now be locked by user 2. lockingTree.unlock(2, 3); // return false because user 3 cannot unlock a node locked by user 2. lockingTree.unlock(2, 2); // return true because node 2 was previously locked by user 2. // Node 2 will now be unlocked. lockingTree.lock(4, 5); // return true because node 4 is unlocked. // Node 4 will now be locked by user 5. lockingTree.upgrade(0, 1); // return true because node 0 is unlocked and has at least one locked descendant (node 4). // Node 0 will now be locked by user 1 and node 4 will now be unlocked. lockingTree.lock(0, 1); // return false because node 0 is already locked. **Constraints:** * `n == parent.length` * `2 <= n <= 2000` * `0 <= parent[i] <= n - 1` for `i != 0` * `parent[0] == -1` * `0 <= num <= n - 1` * 1 <= user <= 104 * `parent` represents a valid tree. * At most `2000` calls **in total** will be made to `lock`, `unlock`, and `upgrade`.
    • Constructor Detail

      • LockingTree

        public LockingTree​(int[] parent)
    • Method Detail

      • lock

        public boolean lock​(int num,
                            int user)
      • unlock

        public boolean unlock​(int num,
                              int user)
      • upgrade

        public boolean upgrade​(int num,
                               int user)