Class Solution
- java.lang.Object
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- g0901_1000.s0935_knight_dialer.Solution
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public class Solution extends Object
935 - Knight Dialer.Medium
The chess knight has a unique movement , it may move two squares vertically and one square horizontally, or two squares horizontally and one square vertically (with both forming the shape of an L ). The possible movements of chess knight are shown in this diagaram:
A chess knight can move as indicated in the chess diagram below:
We have a chess knight and a phone pad as shown below, the knight can only stand on a numeric cell (i.e. blue cell).
Given an integer
n
, return how many distinct phone numbers of lengthn
we can dial.You are allowed to place the knight on any numeric cell initially and then you should perform
n - 1
jumps to dial a number of lengthn
. All jumps should be valid knight jumps.As the answer may be very large, return the answer modulo
109 + 7
.Example 1:
Input: n = 1
Output: 10
Explanation: We need to dial a number of length 1, so placing the knight over any numeric cell of the 10 cells is sufficient.
Example 2:
Input: n = 2
Output: 20
Explanation: All the valid number we can dial are [04, 06, 16, 18, 27, 29, 34, 38, 40, 43, 49, 60, 61, 67, 72, 76, 81, 83, 92, 94]
Example 3:
Input: n = 3131
Output: 136006598
Explanation: Please take care of the mod.
Constraints:
1 <= n <= 5000
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Constructor Summary
Constructors Constructor Description Solution()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description int
knightDialer(int n)
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