Class Solution

java.lang.Object
g0801_0900.s0877_stone_game.Solution

public class Solution extends Object
877 - Stone Game\. Medium Alice and Bob play a game with piles of stones. There are an **even** number of piles arranged in a row, and each pile has a **positive** integer number of stones `piles[i]`. The objective of the game is to end with the most stones. The **total** number of stones across all the piles is **odd** , so there are no ties. Alice and Bob take turns, with **Alice starting first**. Each turn, a player takes the entire pile of stones either from the **beginning** or from the **end** of the row. This continues until there are no more piles left, at which point the person with the **most stones wins**. Assuming Alice and Bob play optimally, return `true` _if Alice wins the game, or_ `false` _if Bob wins_. **Example 1:** **Input:** piles = [5,3,4,5] **Output:** true **Explanation:** Alice starts first, and can only take the first 5 or the last 5. Say she takes the first 5, so that the row becomes [3, 4, 5]. If Bob takes 3, then the board is [4, 5], and Alice takes 5 to win with 10 points. If Bob takes the last 5, then the board is [3, 4], and Alice takes 4 to win with 9 points. This demonstrated that taking the first 5 was a winning move for Alice, so we return true. **Example 2:** **Input:** piles = [3,7,2,3] **Output:** true **Constraints:** * `2 <= piles.length <= 500` * `piles.length` is **even**. * `1 <= piles[i] <= 500` * `sum(piles[i])` is **odd**.
  • Constructor Details

    • Solution

      public Solution()
  • Method Details

    • stoneGame

      public boolean stoneGame(int[] piles)