Class Codec
java.lang.Object
g0201_0300.s0297_serialize_and_deserialize_binary_tree.Codec
297 - Serialize and Deserialize Binary Tree.<p>Hard</p>
<p>Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.</p>
<p>Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.</p>
<p><strong>Clarification:</strong> The input/output format is the same as <em>how LeetCode serializes a binary tree</em>. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.</p>
<p><strong>Example 1:</strong></p>
<p><img src="https://assets.leetcode.com/uploads/2020/09/15/serdeser.jpg" alt="" /></p>
<p><strong>Input:</strong> root = [1,2,3,null,null,4,5]</p>
<p><strong>Output:</strong> [1,2,3,null,null,4,5]</p>
<p><strong>Example 2:</strong></p>
<p><strong>Input:</strong> root = []</p>
<p><strong>Output:</strong> []</p>
<p><strong>Example 3:</strong></p>
<p><strong>Input:</strong> root = [1]</p>
<p><strong>Output:</strong> [1]</p>
<p><strong>Example 4:</strong></p>
<p><strong>Input:</strong> root = [1,2]</p>
<p><strong>Output:</strong> [1,2]</p>
<p><strong>Constraints:</strong></p>
<ul>
<li>The number of nodes in the tree is in the range <code>[0, 10<sup>4</sup>]</code>.</li>
<li><code>-1000 <= Node.val <= 1000</code></li>
</ul>
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiondeserialize
(String data) void
serialize
(TreeNode root, StringBuilder sb)
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Constructor Details
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Codec
public Codec()
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Method Details
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serialize
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serialize
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deserialize
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