Class Solution

java.lang.Object
g0301_0400.s0384_shuffle_an_array.Solution

public class Solution extends Object
384 - Shuffle an Array.<p>Medium</p> <p>Given an integer array <code>nums</code>, design an algorithm to randomly shuffle the array. All permutations of the array should be <strong>equally likely</strong> as a result of the shuffling.</p> <p>Implement the <code>Solution</code> class:</p> <ul> <li><code>Solution(int[] nums)</code> Initializes the object with the integer array <code>nums</code>.</li> <li><code>int[] reset()</code> Resets the array to its original configuration and returns it.</li> <li><code>int[] shuffle()</code> Returns a random shuffling of the array.</li> </ul> <p><strong>Example 1:</strong></p> <p><strong>Input</strong></p> <pre><code> [&quot;Solution&quot;, &quot;shuffle&quot;, &quot;reset&quot;, &quot;shuffle&quot;] [[[1, 2, 3]], [], [], []] </code></pre> <p><strong>Output:</strong></p> <pre><code> [null, [3, 1, 2], [1, 2, 3], [1, 3, 2]] </code></pre> <p><strong>Explanation:</strong></p> <pre><code> Solution solution = new Solution([1, 2, 3]); solution.shuffle(); // Shuffle the array [1,2,3] and return its result. // Any permutation of [1,2,3] must be equally likely to be returned. // Example: return [3, 1, 2] solution.reset(); // Resets the array back to its original configuration [1,2,3]. Return [1, 2, 3] solution.shuffle(); // Returns the random shuffling of array [1,2,3]. Example: return [1, 3, 2] </code></pre> <p><strong>Constraints:</strong></p> <ul> <li><code>1 <= nums.length <= 200</code></li> <li><code>-10<sup>6</sup> <= nums[i] <= 10<sup>6</sup></code></li> <li>All the elements of <code>nums</code> are <strong>unique</strong>.</li> <li>At most <code>5 * 10<sup>4</sup></code> calls <strong>in total</strong> will be made to <code>reset</code> and <code>shuffle</code>.</li> </ul>
  • Constructor Details

    • Solution

      public Solution(int[] nums)
  • Method Details

    • reset

      public int[] reset()
    • shuffle

      public int[] shuffle()