Class Solution

java.lang.Object
g0401_0500.s0464_can_i_win.Solution

public class Solution extends java.lang.Object
464 - Can I Win.

Medium

In the “100 game” two players take turns adding, to a running total, any integer from 1 to 10. The player who first causes the running total to reach or exceed 100 wins.

What if we change the game so that players cannot re-use integers?

For example, two players might take turns drawing from a common pool of numbers from 1 to 15 without replacement until they reach a total >= 100.

Given two integers maxChoosableInteger and desiredTotal, return true if the first player to move can force a win, otherwise, return false. Assume both players play optimally.

Example 1:

Input: maxChoosableInteger = 10, desiredTotal = 11

Output: false

Explanation:

No matter which integer the first player choose, the first player will lose.

The first player can choose an integer from 1 up to 10.

If the first player choose 1, the second player can only choose integers from 2 up to 10.

The second player will win by choosing 10 and get a total = 11, which is >= desiredTotal.

Same with other integers chosen by the first player, the second player will always win.

Example 2:

Input: maxChoosableInteger = 10, desiredTotal = 0

Output: true

Example 3:

Input: maxChoosableInteger = 10, desiredTotal = 1

Output: true

Constraints:

  • 1 <= maxChoosableInteger <= 20
  • 0 <= desiredTotal <= 300
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    canIWin(int maxChoosableInteger, int desiredTotal)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Solution

      public Solution()
  • Method Details

    • canIWin

      public boolean canIWin(int maxChoosableInteger, int desiredTotal)