java.lang.Object
g1701_1800.s1706_where_will_the_ball_fall.Solution

public class Solution extends java.lang.Object
1706 - Where Will the Ball Fall.

Medium

You have a 2-D grid of size m x n representing a box, and you have n balls. The box is open on the top and bottom sides.

Each cell in the box has a diagonal board spanning two corners of the cell that can redirect a ball to the right or to the left.

  • A board that redirects the ball to the right spans the top-left corner to the bottom-right corner and is represented in the grid as 1.
  • A board that redirects the ball to the left spans the top-right corner to the bottom-left corner and is represented in the grid as -1.

We drop one ball at the top of each column of the box. Each ball can get stuck in the box or fall out of the bottom. A ball gets stuck if it hits a “V” shaped pattern between two boards or if a board redirects the ball into either wall of the box.

Return an array answer of size n where answer[i] is the column that the ball falls out of at the bottom after dropping the ball from the ith column at the top, or -1 if the ball gets stuck in the box.

Example 1:

Input: grid = [[1,1,1,-1,-1],[1,1,1,-1,-1],[-1,-1,-1,1,1],[1,1,1,1,-1],[-1,-1,-1,-1,-1]]

Output: [1,-1,-1,-1,-1]

Explanation: This example is shown in the photo.

Ball b0 is dropped at column 0 and falls out of the box at column 1.

Ball b1 is dropped at column 1 and will get stuck in the box between column 2 and 3 and row 1.

Ball b2 is dropped at column 2 and will get stuck on the box between column 2 and 3 and row 0.

Ball b3 is dropped at column 3 and will get stuck on the box between column 2 and 3 and row 0.

Ball b4 is dropped at column 4 and will get stuck on the box between column 2 and 3 and row 1.

Example 2:

Input: grid = [[-1]]

Output: [-1]

Explanation: The ball gets stuck against the left wall.

Example 3:

Input: grid = [[1,1,1,1,1,1],[-1,-1,-1,-1,-1,-1],[1,1,1,1,1,1],[-1,-1,-1,-1,-1,-1]]

Output: [0,1,2,3,4,-1]

Constraints:

  • m == grid.length
  • n == grid[i].length
  • 1 <= m, n <= 100
  • grid[i][j] is 1 or -1.
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    int[]
    findBall(int[][] grid)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Solution

      public Solution()
  • Method Details

    • findBall

      public int[] findBall(int[][] grid)