Class Solution
java.lang.Object
g1801_1900.s1812_determine_color_of_a_chessboard_square.Solution
public class Solution
extends java.lang.Object
1812 - Determine Color of a Chessboard Square.
Easy
You are given coordinates
, a string that represents the coordinates of a square of the chessboard. Below is a chessboard for your reference.
Return true
if the square is white, and false
if the square is black.
The coordinate will always represent a valid chessboard square. The coordinate will always have the letter first, and the number second.
Example 1:
Input: coordinates = “a1”
Output: false
Explanation: From the chessboard above, the square with coordinates “a1” is black, so return false.
Example 2:
Input: coordinates = “h3”
Output: true
Explanation: From the chessboard above, the square with coordinates “h3” is white, so return true.
Example 3:
Input: coordinates = “c7”
Output: false
Constraints:
coordinates.length == 2
'a' <= coordinates[0] <= 'h'
'1' <= coordinates[1] <= '8'
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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Solution
public Solution()
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Method Details
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squareIsWhite
public boolean squareIsWhite(java.lang.String coordinates)
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