Class Solution

  • All Implemented Interfaces:

    
    public final class Solution
    
                        

    3207 - Maximum Points After Enemy Battles\.

    Medium

    You are given an integer array enemyEnergies denoting the energy values of various enemies.

    You are also given an integer currentEnergy denoting the amount of energy you have initially.

    You start with 0 points, and all the enemies are unmarked initially.

    You can perform either of the following operations zero or multiple times to gain points:

    • Choose an unmarked enemy, i, such that currentEnergy >= enemyEnergies[i]. By choosing this option:

    • If you have at least 1 point, you can choose an unmarked enemy, i. By choosing this option:

    Return an integer denoting the maximum points you can get in the end by optimally performing operations.

    Example 1:

    Input: enemyEnergies = 3,2,2, currentEnergy = 2

    Output: 3

    Explanation:

    The following operations can be performed to get 3 points, which is the maximum:

    • First operation on enemy 1: points increases by 1, and currentEnergy decreases by 2. So, points = 1, and currentEnergy = 0.

    • Second operation on enemy 0: currentEnergy increases by 3, and enemy 0 is marked. So, points = 1, currentEnergy = 3, and marked enemies = [0].

    • First operation on enemy 2: points increases by 1, and currentEnergy decreases by 2. So, points = 2, currentEnergy = 1, and marked enemies = [0].

    • Second operation on enemy 2: currentEnergy increases by 2, and enemy 2 is marked. So, points = 2, currentEnergy = 3, and marked enemies = [0, 2].

    • First operation on enemy 1: points increases by 1, and currentEnergy decreases by 2. So, points = 3, currentEnergy = 1, and marked enemies = [0, 2].

    Example 2:

    Input: enemyEnergies = 2, currentEnergy = 10

    Output: 5

    Explanation:

    Performing the first operation 5 times on enemy 0 results in the maximum number of points.

    Constraints:

    • <code>1 <= enemyEnergies.length <= 10<sup>5</sup></code>

    • <code>1 <= enemyEnergiesi<= 10<sup>9</sup></code>

    • <code>0 <= currentEnergy <= 10<sup>9</sup></code>

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
    • Field Summary

      Fields 
      Modifier and Type Field Description
    • Constructor Summary

      Constructors 
      Constructor Description
      Solution()
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
    • Method Summary

      Modifier and Type Method Description
      final Long maximumPoints(IntArray enemyEnergies, Integer currentEnergy)
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait