Class Solution

  • All Implemented Interfaces:

    
    public final class Solution
    
                        

    789 - Escape The Ghosts.

    Medium

    You are playing a simplified PAC-MAN game on an infinite 2-D grid. You start at the point [0, 0], and you are given a destination point <code>target = x<sub>target</sub>, y<sub>target</sub></code> that you are trying to get to. There are several ghosts on the map with their starting positions given as a 2D array ghosts, where <code>ghostsi = x<sub>i</sub>, y<sub>i</sub></code> represents the starting position of the <code>i<sup>th</sup></code> ghost. All inputs are integral coordinates.

    Each turn, you and all the ghosts may independently choose to either move 1 unit in any of the four cardinal directions: north, east, south, or west, or stay still. All actions happen simultaneously.

    You escape if and only if you can reach the target before any ghost reaches you. If you reach any square (including the target) at the same time as a ghost, it does not count as an escape.

    Return true if it is possible to escape regardless of how the ghosts move, otherwise return false.

    Example 1:

    Input: ghosts = \[\[1,0],0,3], target = 0,1

    Output: true

    Explanation: You can reach the destination (0, 1) after 1 turn, while the ghosts located at (1, 0) and (0, 3) cannot catch up with you.

    Example 2:

    Input: ghosts = \[\[1,0]], target = 2,0

    Output: false

    Explanation: You need to reach the destination (2, 0), but the ghost at (1, 0) lies between you and the destination.

    Example 3:

    Input: ghosts = \[\[2,0]], target = 1,0

    Output: false

    Explanation: The ghost can reach the target at the same time as you.

    Constraints:

    • 1 &lt;= ghosts.length &lt;= 100

    • ghosts[i].length == 2

    • <code>-10<sup>4</sup><= x<sub>i</sub>, y<sub>i</sub><= 10<sup>4</sup></code>

    • There can be multiple ghosts in the same location.

    • target.length == 2

    • <code>-10<sup>4</sup><= x<sub>target</sub>, y<sub>target</sub><= 10<sup>4</sup></code>

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
    • Field Summary

      Fields 
      Modifier and Type Field Description
    • Constructor Summary

      Constructors 
      Constructor Description
      Solution()
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
    • Method Summary

      Modifier and Type Method Description
      final Boolean escapeGhosts(Array<IntArray> ghosts, IntArray target)
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait