Class Solution

  • All Implemented Interfaces:

    
    public final class Solution
    
                        

    382 - Linked List Random Node.

    Medium

    Given a singly linked list, return a random node's value from the linked list. Each node must have the same probability of being chosen.

    Implement the Solution class:

    • Solution(ListNode head) Initializes the object with the integer array nums.

    • int getRandom() Chooses a node randomly from the list and returns its value. All the nodes of the list should be equally likely to be choosen.

    Example 1:

    Input

    ["Solution", "getRandom", "getRandom", "getRandom", "getRandom", "getRandom"]
    [[[1, 2, 3]], [], [], [], [], []]

    Output:

    [null, 1, 3, 2, 2, 3]

    Explanation:

    Solution solution = new Solution([1, 2, 3]);
    solution.getRandom(); // return 1
    solution.getRandom(); // return 3
    solution.getRandom(); // return 2
    solution.getRandom(); // return 2
    solution.getRandom(); // return 3
    // getRandom() should return either 1, 2, or 3 randomly. Each element should have equal probability of returning.

    Constraints:

    • The number of nodes in the linked list will be in the range <code>1, 10<sup>4</sup></code>.

    • <code>-10<sup>4</sup><= Node.val <= 10<sup>4</sup></code>

    • At most <code>10<sup>4</sup></code> calls will be made to getRandom.

    Follow up:

    • What if the linked list is extremely large and its length is unknown to you?

    • Could you solve this efficiently without using extra space?

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
    • Field Summary

      Fields 
      Modifier and Type Field Description
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
    • Method Summary

      Modifier and Type Method Description
      final Integer getRandom()
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait