Class Solution

  • All Implemented Interfaces:

    
    public final class Solution
    
                        

    773 - Sliding Puzzle.

    Hard

    On an 2 x 3 board, there are five tiles labeled from 1 to 5, and an empty square represented by 0. A move consists of choosing 0 and a 4-directionally adjacent number and swapping it.

    The state of the board is solved if and only if the board is [[1,2,3],[4,5,0]].

    Given the puzzle board board, return the least number of moves required so that the state of the board is solved. If it is impossible for the state of the board to be solved, return -1.

    Example 1:

    Input: board = [1,2,3,4,0,5]

    Output: 1

    Explanation: Swap the 0 and the 5 in one move.

    Example 2:

    Input: board = [1,2,3,5,4,0]

    Output: -1

    Explanation: No number of moves will make the board solved.

    Example 3:

    Input: board = [4,1,2,5,0,3]

    Output: 5

    Explanation: 5 is the smallest number of moves that solves the board. An example path: After move 0: [4,1,2,5,0,3] After move 1: [4,1,2,0,5,3] After move 2: [0,1,2,4,5,3] After move 3: [1,0,2,4,5,3] After move 4: [1,2,0,4,5,3] After move 5: [1,2,3,4,5,0]

    Constraints:

    • board.length == 2

    • board[i].length == 3

    • 0 <= board[i][j] <= 5

    • Each value board[i][j] is unique.

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
    • Field Summary

      Fields 
      Modifier and Type Field Description
    • Constructor Summary

      Constructors 
      Constructor Description
      Solution()
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
    • Method Summary

      Modifier and Type Method Description
      final Integer slidingPuzzle(Array<IntArray> board)
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait