Class Solution

  • All Implemented Interfaces:

    
    public final class Solution
    
                        

    1626 - Best Team With No Conflicts.

    Medium

    You are the manager of a basketball team. For the upcoming tournament, you want to choose the team with the highest overall score. The score of the team is the sum of scores of all the players in the team.

    However, the basketball team is not allowed to have conflicts. A conflict exists if a younger player has a strictly higher score than an older player. A conflict does not occur between players of the same age.

    Given two lists, scores and ages, where each scores[i] and ages[i] represents the score and age of the <code>i<sup>th</sup></code> player, respectively, return the highest overall score of all possible basketball teams.

    Example 1:

    Input: scores = 1,3,5,10,15, ages = 1,2,3,4,5

    Output: 34

    Explanation: You can choose all the players.

    Example 2:

    Input: scores = 4,5,6,5, ages = 2,1,2,1

    Output: 16

    Explanation: It is best to choose the last 3 players. Notice that you are allowed to choose multiple people of the same age.

    Example 3:

    Input: scores = 1,2,3,5, ages = 8,9,10,1

    Output: 6

    Explanation: It is best to choose the first 3 players.

    Constraints:

    • 1 &lt;= scores.length, ages.length &lt;= 1000

    • scores.length == ages.length

    • <code>1 <= scoresi<= 10<sup>6</sup></code>

    • 1 &lt;= ages[i] &lt;= 1000

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
    • Field Summary

      Fields 
      Modifier and Type Field Description
    • Constructor Summary

      Constructors 
      Constructor Description
      Solution()
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
    • Method Summary

      Modifier and Type Method Description
      final Integer bestTeamScore(IntArray scores, IntArray ages)
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait