Instance Constructors
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new
ScrollAdaption()
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
bind(player: Any, role: Any, compartment: Any): Boolean
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def
clone(): AnyRef
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
getCompartment(role: Any): AnyRef
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def
getPlayedRoles(player: Any, compartment: Any): List[AnyRef]
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def
getPlayer(role: Any): AnyRef
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def
getRoleByCompartment(compartment: Any): List[AnyRef]
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def
getRoleByPlayer(player: Any): List[AnyRef]
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def
hashCode(): Int
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def
invoke(player: Any, roleType: String, compartment: Any, method: String, args: <repeated...>[AnyRef]): AnyRef
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def
invoke(player: Any, role: Any, compartment: Any, method: String, args: <repeated...>[AnyRef]): AnyRef
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def
invoke(player: Any, compartment: Any, method: String, args: <repeated...>[AnyRef]): AnyRef
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def
invoke(player: Any, method: String, args: <repeated...>[AnyRef]): AnyRef
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final
def
isInstanceOf[T0]: Boolean
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def
isLinked(relationshipType: String, compartment: Any, first: Any, second: Any): Boolean
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def
link(relationshipType: String, compartment: Any, first: Any, second: Any): Boolean
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def
migrate(role: Any, compartment: Any): Boolean
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def
navigateFrom(relationshipType: String, compartment: Any, role: Any): Set[AnyRef]
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def
newCompartment(c: Class[_], args: <repeated...>[AnyRef]): AnyRef
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def
newCompartment(ct: String, args: <repeated...>[AnyRef]): AnyRef
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def
newNatural(clazz: Class[_], args: <repeated...>[AnyRef]): AnyRef
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def
newNatural(nt: String, args: <repeated...>[AnyRef]): AnyRef
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def
newRole(clazz: Class[_], args: <repeated...>[AnyRef]): AnyRef
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def
newRole(rt: String, args: <repeated...>[AnyRef]): AnyRef
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
plays(player: Any, role: Any, compartment: Any): Boolean
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
transfer(role: Any, player: Any): Boolean
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def
unlink(relationshipType: String, compartment: Any, first: Any, second: Any): Boolean
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit