A model node with a transform for user-defined animations. A glTF asset can
contain animations that target a node's transform. This class allows
changing a node's transform externally so animation can be driven by another
source, not just an animation in the glTF asset.
A model node with a transform for user-defined animations. A glTF asset can contain animations that target a node's transform. This class allows changing a node's transform externally so animation can be driven by another source, not just an animation in the glTF asset.
Use Model#getNode to create an instance.
alias ModelNode
var node = model.getNode('LOD3sp'); node.matrix = Cesium.Matrix4.fromScale(new Cesium.Cartesian3(5.0, 1.0, 1.0), node.matrix);
Model#getNode