class
GeographicTilingScheme extends Object with TilingScheme
Instance Constructors
-
-
new
GeographicTilingScheme()
Value Members
-
final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
-
final
def
==(arg0: Any): Boolean
-
final
def
asInstanceOf[T0]: T0
-
def
clone(): AnyRef
-
-
final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
-
final
def
getClass(): Class[_]
-
def
getNumberOfXTilesAtLevel(level: Double): Double
-
def
getNumberOfYTilesAtLevel(level: Double): Double
-
def
hasOwnProperty(v: String): Boolean
-
def
hashCode(): Int
-
final
def
isInstanceOf[T0]: Boolean
-
def
isPrototypeOf(v: Object): Boolean
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
def
positionToTileXY(position: Cartographic, level: Double, result: Cartesian2 = ???): Cartesian2
-
-
def
propertyIsEnumerable(v: String): Boolean
-
-
def
rectangleToNativeRectangle(rectangle: Rectangle, result: Rectangle = ???): Rectangle
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
def
tileXYToNativeRectangle(x: Double, y: Double, level: Double, result: Any = ???): Rectangle
-
def
tileXYToRectangle(x: Double, y: Double, level: Double, result: Any = ???): Rectangle
-
def
toLocaleString(): String
-
def
toString(): String
-
def
valueOf(): Any
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
Inherited from Object
Inherited from Any
Inherited from AnyRef
Inherited from Any
A tiling scheme for geometry referenced to a simple GeographicProjection where longitude and latitude are directly mapped to X and Y. This projection is commonly known as geographic, equirectangular, equidistant cylindrical, or plate carrée.
alias GeographicTilingScheme
- The options object takes the following properties - {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid whose surface is being tiled. Defaults to the WGS84 ellipsoid. - {Rectangle} [options.rectangle=Rectangle.MAX_VALUE] The rectangle, in radians, covered by the tiling scheme. - {Number} [options.numberOfLevelZeroTilesX=2] The number of tiles in the X direction at level zero of the tile tree. - {Number} [options.numberOfLevelZeroTilesY=1] The number of tiles in the Y direction at level zero of the tile tree.