An affine transformation defined by a translation, rotation, and scale.
alias TranslationRotationScale
- {Cartesian3} [translation=Cartesian3.ZERO] A Cartesian3 specifying the (x, y, z) translation to apply to the node.
- {Quaternion} [rotation=Quaternion.IDENTITY] A Quaternion specifying the (x, y, z, w) rotation to apply to the node.
- {Cartesian3} [scale=new Cartesian3(1.0, 1.0, 1.0)] A Cartesian3 specifying the (x, y, z) scaling to apply to the node.
An affine transformation defined by a translation, rotation, and scale. alias TranslationRotationScale
- {Cartesian3} [translation=Cartesian3.ZERO] A Cartesian3 specifying the (x, y, z) translation to apply to the node. - {Quaternion} [rotation=Quaternion.IDENTITY] A Quaternion specifying the (x, y, z, w) rotation to apply to the node. - {Cartesian3} [scale=new Cartesian3(1.0, 1.0, 1.0)] A Cartesian3 specifying the (x, y, z) scaling to apply to the node.