Class CrossChunkReferenceCollector
- java.lang.Object
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- com.google.javascript.jscomp.CrossChunkReferenceCollector
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- All Implemented Interfaces:
CompilerPass
,NodeTraversal.Callback
,NodeTraversal.ScopedCallback
public final class CrossChunkReferenceCollector extends java.lang.Object implements NodeTraversal.ScopedCallback, CompilerPass
Collects global variable references for use byCrossChunkCodeMotion
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
enterScope(NodeTraversal t)
Updates block stack and invokes any additional behavior.void
exitScope(NodeTraversal t)
Updates block stack and invokes any additional behavior.void
process(Node root)
void
process(Node externs, Node root)
Convenience method for running this pass over a tree with this class as a callback.boolean
shouldTraverse(NodeTraversal t, Node n, Node parent)
Visits a node in preorder (before its children) and decides whether the node and its children should be traversed.void
visit(NodeTraversal t, Node n, Node parent)
For each node, update the block stack and reference collection as appropriate.
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Method Detail
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process
public void process(Node externs, Node root)
Convenience method for running this pass over a tree with this class as a callback.- Specified by:
process
in interfaceCompilerPass
- Parameters:
externs
- Top of external JS treeroot
- Top of JS tree
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process
public void process(Node root)
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visit
public void visit(NodeTraversal t, Node n, Node parent)
For each node, update the block stack and reference collection as appropriate.- Specified by:
visit
in interfaceNodeTraversal.Callback
- Parameters:
t
- The current traversal.n
- The current node.parent
- The parent of the current node.
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enterScope
public void enterScope(NodeTraversal t)
Updates block stack and invokes any additional behavior.- Specified by:
enterScope
in interfaceNodeTraversal.ScopedCallback
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exitScope
public void exitScope(NodeTraversal t)
Updates block stack and invokes any additional behavior.- Specified by:
exitScope
in interfaceNodeTraversal.ScopedCallback
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shouldTraverse
public boolean shouldTraverse(NodeTraversal t, Node n, Node parent)
Description copied from interface:NodeTraversal.Callback
Visits a node in preorder (before its children) and decides whether the node and its children should be traversed.If this method returns true, the node will be visited by
NodeTraversal.Callback.visit(NodeTraversal, Node, Node)
in postorder and its children will be visited by bothNodeTraversal.Callback.shouldTraverse(NodeTraversal, Node, Node)
in preorder and byNodeTraversal.Callback.visit(NodeTraversal, Node, Node)
in postorder.If this method returns false, the node will not be visited by
NodeTraversal.Callback.visit(NodeTraversal, Node, Node)
and its children will neither be visited byNodeTraversal.Callback.shouldTraverse(NodeTraversal, Node, Node)
norNodeTraversal.Callback.visit(NodeTraversal, Node, Node)
.Siblings are always visited left-to-right.
Implementations can have side-effects (e.g. modify the parse tree). Removing the current node is legal, but removing or reordering nodes above the current node may cause nodes to be visited twice or not at all.
- Specified by:
shouldTraverse
in interfaceNodeTraversal.Callback
- Parameters:
t
- The current traversal.n
- The current node.parent
- The parent of the current node.- Returns:
- whether the children of this node should be visited
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