Number of bytes per offset (32 bit)
Validity buffers are 64 byte aligned
Validity buffers are 64 byte aligned and each byte represents 8 rows
Estimate the amount of GPU memory a batch of rows will occupy once converted
Estimate the amount of GPU memory a batch of rows will occupy once converted
Estimate the number of rows required to meet a batch size limit
Generate indices which evenly splitting input batch
Generate indices which evenly splitting input batch
number of rows of input batch
desired number of splits
splitting indices
Utility class with methods for calculating various metrics about GPU memory usage prior to allocation.