Provides a way to send this WorkerItem a message from an Actor by way of WorkerCommand.
Provides a way to send this WorkerItem a message from an Actor by way of WorkerCommand.Message.
The message that was sent
The sender who sent the message
When bound to a worker, this contains the [WorkerItemBinding]
Called when the item is bound to a worker.
Called when the item is bound to a worker.
Called when the item has been unbound from a worker
Called when the item has been unbound from a worker
A WorkerItem is anything that can be bound to worker to receive both events and external messages. WorkerItems are expected to be single-threaded and non-blocking. Once a WorkerItem is bound to a worker, all of its methods are executed in the event-loop thread of the bound worker.