abstract
class
WorkerItem extends AnyRef
Instance Constructors
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new
WorkerItem(worker: WorkerRef)
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new
WorkerItem(context: Context)
Abstract Value Members
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abstract
def
receivedMessage(message: Any, sender: ActorRef): Unit
Concrete Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
id: Long
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def
isBound: Boolean
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
onBind(): Unit
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def
onUnbind(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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Inherited from AnyRef
Inherited from Any
A WorkerItem is anything that can be bound to worker to receive both events and external messages. WorkerItems are expected to be single-threaded and non-blocking. Once a WorkerItem is bound to a worker, all of its methods are executed in the event-loop thread of the bound worker.
Note - WorkerItems currently do not automatically bind to a worker on construction. This is because a worker does the binding itself for server connections immediately on construction. Clients need to bind themselves, except when created through the BindAndCreateWorkerItem message. Maybe this should change.
Note - WorkerItem cannot simply just always generate its own context, since in some cases we want one WorkerItem to replace another, in which case the context must be transferred