This handler is called when a Worker new Connection is established.
This handler is called when a Worker new Connection is established. A Connection can be either an incoming (ie: something to connected to the server), or outgoing(ie: the server connected to a remote system).
The endpoint which wraps the java NIO layer.
Connection was closed on our end, either by a shutdown, or by normal means
Connection was closed on our end, either by a shutdown, or by normal means
why the connection was closed
Event handler for when a connection failed.
Event handler for when a connection failed.
Connection lost is caused by termination, closed, etc
Connection lost is caused by termination, closed, etc
why the connection was lost
Called periodically on every attached connection handler, this can be used for checking if an ongoing operation has timed out.
Called periodically on every attached connection handler, this can be used for checking if an ongoing operation has timed out.
Be aware that this is totally independant of a connection's idle timeout, which is only based on the last time there was any I/O.
the frequency at which this method is called. Currently this is hardcoded to WorkerManager.IdleCheckFrequency
, but may become application dependent in the future.
This function is called to signal to the handler that it can resume writing data.
This function is called to signal to the handler that it can resume writing data. It is called as part of the WriteEndPoint event loop write cycle, where previously this handler attempted to write data, but the buffers were filled up. This is called once the buffers are empty again and able to receive data. This handler should be in a state where it is paused on writing data until this handler is invoked.
Handler which is called when data is received from a Connection.
Handler which is called when data is received from a Connection.
DataBuffer read from the underlying Connection.
Provides a way to send this WorkerItem a message from an Actor by way of WorkerCommand.Message.
Provides a way to send this WorkerItem a message from an Actor by way of WorkerCommand.Message.
The message that was sent
The sender who sent the message
When bound to a worker, this contains the [WorkerItemBinding]
When bound to a worker, this contains the [WorkerItemBinding]
Called from Worker when a connection has been terminated either by an error or by normal means.
Called from Worker when a connection has been terminated either by an error or by normal means.
why the connection was terminated
If no data is either sent or received in this amount of time, the connection is closed.
If no data is either sent or received in this amount of time, the connection is closed. Defaults to Duration.Inf but handlers can override it
Called when the item is bound to a worker.
Called when the item is bound to a worker.
Called when the item has been unbound from a worker
Called when the item has been unbound from a worker
A Simple mixin trait that will cause the worker to not automatically unbind this handler if the connection it's attached to is closed. This mixin is required if a connection handler wants to handle retry logic, since this trait will allow it to continue to receive messages during the reconnection process and bind to another connection