ConnectionVolumeState indicates whether or not if the Server is operating
with a normal workload, which is represented by the current ratio of used /
available connections being beneath the
ServerSettings.highWatermarkPercentage amount. Once this ratio is breached,
the state will be changed to the HighWater state.
In this state, the server will more aggressively timeout and close idle
connections. Effectively what this means is that when the Server polls its
connections in the Highwater state, any connection that is seen as idle for
longer than ServerSettings.highWaterMaxIdleTime will be reaped. It does this
in an effort to free up space.
The Server will return back to its normal state when the connection ratio
recedes past the lowWater mark.
ConnectionVolumeState indicates whether or not if the Server is operating with a normal workload, which is represented by the current ratio of used / available connections being beneath the ServerSettings.highWatermarkPercentage amount. Once this ratio is breached, the state will be changed to the HighWater state.
In this state, the server will more aggressively timeout and close idle connections. Effectively what this means is that when the Server polls its connections in the Highwater state, any connection that is seen as idle for longer than ServerSettings.highWaterMaxIdleTime will be reaped. It does this in an effort to free up space.
The Server will return back to its normal state when the connection ratio recedes past the lowWater mark.