Do not persist anything
Do not persist anything
Persist all of a the given events.
Persist all of a the given events. Each event will be applied through applyEffect
separately but not until
all events has been persisted. If an afterCallBack
is added through Effect#andThen that will invoked
after all the events has been persisted.
Persist a single event
Persist a single event
Stop this persistent actor
Stop this persistent actor
This command is not handled, but it is not an error that it isn't.
This command is not handled, but it is not an error that it isn't.