Trait

akka.persistence.fsm

PersistentFSMBase

Related Doc: package fsm

Permalink

trait PersistentFSMBase[S, D, E] extends Actor with Listeners with ActorLogging

Finite State Machine actor trait. Use as follows:

  object A {
    trait State
    case class One extends State
    case class Two extends State

    case class Data(i : Int)
  }

  class A extends Actor with FSM[A.State, A.Data] {
    import A._

    startWith(One, Data(42))
    when(One) {
        case Event(SomeMsg, Data(x)) => ...
        case Event(SomeOtherMsg, _) => ... // convenience when data not needed
    }
    when(Two, stateTimeout = 5 seconds) { ... }
    initialize()
  }

Within the partial function the following values are returned for effecting state transitions:

Each of the above also supports the method replying(AnyRef) for sending a reply before changing state.

While changing state, custom handlers may be invoked which are registered using onTransition. This is meant to enable concentrating different concerns in different places; you may choose to use when for describing the properties of a state, including of course initiating transitions, but you can describe the transitions using onTransition to avoid having to duplicate that code among multiple paths which lead to a transition:

onTransition {
  case Active -> _ => cancelTimer("activeTimer")
}

Multiple such blocks are supported and all of them will be called, not only the first matching one.

Another feature is that other actors may subscribe for transition events by sending a SubscribeTransitionCallback message to this actor. Stopping a listener without unregistering will not remove the listener from the subscription list; use UnsubscribeTransitionCallback before stopping the listener.

State timeouts set an upper bound to the time which may pass before another message is received in the current state. If no external message is available, then upon expiry of the timeout a StateTimeout message is sent. Note that this message will only be received in the state for which the timeout was set and that any message received will cancel the timeout (possibly to be started again by the next transition).

Another feature is the ability to install and cancel single-shot as well as repeated timers which arrange for the sending of a user-specified message:

  setTimer("tock", TockMsg, 1 second, true) // repeating
  setTimer("lifetime", TerminateMsg, 1 hour, false) // single-shot
  cancelTimer("tock")
  isTimerActive("tock")

Source
PersistentFSMBase.scala
Linear Supertypes
Known Subclasses
Type Hierarchy
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. PersistentFSMBase
  2. ActorLogging
  3. Listeners
  4. Actor
  5. AnyRef
  6. Any
Implicitly
  1. by any2stringadd
  2. by StringFormat
  3. by Ensuring
  4. by ArrowAssoc
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. All

Type Members

  1. type Event = PersistentFSM.Event[D]

    Permalink
  2. type Receive = PartialFunction[Any, Unit]

    Permalink
    Definition Classes
    Actor
  3. type State = PersistentFSM.State[S, D, E]

    Permalink
  4. type StateFunction = PartialFunction[Event, State]

    Permalink
  5. type StopEvent = PersistentFSM.StopEvent[S, D]

    Permalink
  6. type Timeout = Option[FiniteDuration]

    Permalink
  7. final class TransformHelper extends AnyRef

    Permalink
  8. type TransitionHandler = PartialFunction[(S, S), Unit]

    Permalink

Value Members

  1. final def !=(arg0: Any): Boolean

    Permalink
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

    Permalink
    Definition Classes
    AnyRef → Any
  3. def +(other: String): String

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to any2stringadd[PersistentFSMBase[S, D, E]] performed by method any2stringadd in scala.Predef.
    Definition Classes
    any2stringadd
  4. val ->: PersistentFSM.->.type

    Permalink

    This extractor is just convenience for matching a (S, S) pair, including a reminder what the new state is.

  5. final def ==(arg0: Any): Boolean

    Permalink
    Definition Classes
    AnyRef → Any
  6. val Event: PersistentFSM.Event.type

    Permalink
  7. val StateTimeout: PersistentFSM.StateTimeout.type

    Permalink

    This case object is received in case of a state timeout.

  8. val StopEvent: PersistentFSM.StopEvent.type

    Permalink
  9. def aroundPostRestart(reason: Throwable): Unit

    Permalink
    Attributes
    protected[akka]
    Definition Classes
    Actor
    Annotations
    @InternalApi()
  10. def aroundPostStop(): Unit

    Permalink
    Attributes
    protected[akka]
    Definition Classes
    Actor
    Annotations
    @InternalApi()
  11. def aroundPreRestart(reason: Throwable, message: Option[Any]): Unit

    Permalink
    Attributes
    protected[akka]
    Definition Classes
    Actor
    Annotations
    @InternalApi()
  12. def aroundPreStart(): Unit

    Permalink
    Attributes
    protected[akka]
    Definition Classes
    Actor
    Annotations
    @InternalApi()
  13. def aroundReceive(receive: actor.Actor.Receive, msg: Any): Unit

    Permalink
    Attributes
    protected[akka]
    Definition Classes
    Actor
    Annotations
    @InternalApi()
  14. final def asInstanceOf[T0]: T0

    Permalink
    Definition Classes
    Any
  15. final def cancelTimer(name: String): Unit

    Permalink

    Cancel named timer, ensuring that the message is not subsequently delivered (no race).

    Cancel named timer, ensuring that the message is not subsequently delivered (no race).

    name

    of the timer to cancel

  16. def clone(): AnyRef

    Permalink
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  17. implicit val context: ActorContext

    Permalink
    Definition Classes
    Actor
  18. def ensuring(cond: (PersistentFSMBase[S, D, E]) ⇒ Boolean, msg: ⇒ Any): PersistentFSMBase[S, D, E]

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to Ensuring[PersistentFSMBase[S, D, E]] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  19. def ensuring(cond: (PersistentFSMBase[S, D, E]) ⇒ Boolean): PersistentFSMBase[S, D, E]

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to Ensuring[PersistentFSMBase[S, D, E]] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  20. def ensuring(cond: Boolean, msg: ⇒ Any): PersistentFSMBase[S, D, E]

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to Ensuring[PersistentFSMBase[S, D, E]] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  21. def ensuring(cond: Boolean): PersistentFSMBase[S, D, E]

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to Ensuring[PersistentFSMBase[S, D, E]] performed by method Ensuring in scala.Predef.
    Definition Classes
    Ensuring
  22. final def eq(arg0: AnyRef): Boolean

    Permalink
    Definition Classes
    AnyRef
  23. def equals(arg0: Any): Boolean

    Permalink
    Definition Classes
    AnyRef → Any
  24. def finalize(): Unit

    Permalink
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  25. def formatted(fmtstr: String): String

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to StringFormat[PersistentFSMBase[S, D, E]] performed by method StringFormat in scala.Predef.
    Definition Classes
    StringFormat
    Annotations
    @inline()
  26. final def getClass(): Class[_]

    Permalink
    Definition Classes
    AnyRef → Any
  27. def gossip(msg: Any)(implicit sender: ActorRef): Unit

    Permalink
    Attributes
    protected
    Definition Classes
    Listeners
  28. final def goto(nextStateName: S): State

    Permalink

    Produce transition to other state.

    Produce transition to other state. Return this from a state function in order to effect the transition.

    This method always triggers transition events, even for A -> A transitions. If you want to stay in the same state without triggering an state transition event use #stay instead.

    nextStateName

    state designator for the next state

    returns

    state transition descriptor

  29. def hashCode(): Int

    Permalink
    Definition Classes
    AnyRef → Any
  30. final def isInstanceOf[T0]: Boolean

    Permalink
    Definition Classes
    Any
  31. final def isTimerActive(name: String): Boolean

    Permalink

    Inquire whether the named timer is still active.

    Inquire whether the named timer is still active. Returns true unless the timer does not exist, has previously been canceled or if it was a single-shot timer whose message was already received.

  32. def listenerManagement: actor.Actor.Receive

    Permalink
    Attributes
    protected
    Definition Classes
    Listeners
  33. val listeners: Set[ActorRef]

    Permalink
    Attributes
    protected
    Definition Classes
    Listeners
  34. def log: LoggingAdapter

    Permalink
    Definition Classes
    ActorLogging
  35. def logTermination(reason: Reason): Unit

    Permalink

    By default PersistentFSM.Failure is logged at error level and other reason types are not logged.

    By default PersistentFSM.Failure is logged at error level and other reason types are not logged. It is possible to override this behavior.

    Attributes
    protected
  36. final def ne(arg0: AnyRef): Boolean

    Permalink
    Definition Classes
    AnyRef
  37. final def nextStateData: D

    Permalink

    Return next state data (available in onTransition handlers)

  38. final def notify(): Unit

    Permalink
    Definition Classes
    AnyRef
  39. final def notifyAll(): Unit

    Permalink
    Definition Classes
    AnyRef
  40. final def onTermination(terminationHandler: PartialFunction[StopEvent, Unit]): Unit

    Permalink

    Set handler which is called upon termination of this FSM actor.

    Set handler which is called upon termination of this FSM actor. Calling this method again will overwrite the previous contents.

  41. final def onTransition(transitionHandler: TransitionHandler): Unit

    Permalink

    Set handler which is called upon each state transition, i.e.

    Set handler which is called upon each state transition, i.e. not when staying in the same state. This may use the pair extractor defined in the FSM companion object like so:

    onTransition {
      case Old -> New => doSomething
    }
    

    It is also possible to supply a 2-ary function object:

    onTransition(handler _)
    
    private def handler(from: S, to: S) { ... }
    

    The underscore is unfortunately necessary to enable the nicer syntax shown above (it uses the implicit conversion total2pf under the hood).

    Multiple handlers may be installed, and every one of them will be called, not only the first one matching.

  42. def postRestart(reason: Throwable): Unit

    Permalink
    Definition Classes
    Actor
    Annotations
    @throws( classOf[java.lang.Exception] )
  43. def postStop(): Unit

    Permalink

    Call onTermination hook; if you want to retain this behavior when overriding make sure to call super.postStop().

    Call onTermination hook; if you want to retain this behavior when overriding make sure to call super.postStop().

    Please note that this method is called by default from preRestart(), so override that one if onTermination shall not be called during restart.

    Definition Classes
    PersistentFSMBase → Actor
  44. def preRestart(reason: Throwable, message: Option[Any]): Unit

    Permalink
    Definition Classes
    Actor
    Annotations
    @throws( classOf[java.lang.Exception] )
  45. def preStart(): Unit

    Permalink
    Definition Classes
    Actor
    Annotations
    @throws( classOf[java.lang.Exception] )
  46. def receive: Receive

    Permalink
    Definition Classes
    PersistentFSMBase → Actor
  47. implicit final val self: ActorRef

    Permalink
    Definition Classes
    Actor
  48. final def sender(): ActorRef

    Permalink
    Definition Classes
    Actor
  49. final def setStateTimeout(state: S, timeout: Timeout): Unit

    Permalink

    Set state timeout explicitly.

    Set state timeout explicitly. This method can safely be used from within a state handler.

  50. final def setTimer(name: String, msg: Any, timeout: FiniteDuration, repeat: Boolean = false): Unit

    Permalink

    Schedule named timer to deliver message after given delay, possibly repeating.

    Schedule named timer to deliver message after given delay, possibly repeating. Any existing timer with the same name will automatically be canceled before adding the new timer.

    name

    identifier to be used with cancelTimer()

    msg

    message to be delivered

    timeout

    delay of first message delivery and between subsequent messages

    repeat

    send once if false, scheduleAtFixedRate if true

  51. final def startWith(stateName: S, stateData: D, timeout: Timeout = None): Unit

    Permalink

    Set initial state.

    Set initial state. Call this method from the constructor before the #initialize method. If different state is needed after a restart this method, followed by #initialize, can be used in the actor life cycle hooks akka.actor.Actor#preStart and akka.actor.Actor#postRestart.

    stateName

    initial state designator

    stateData

    initial state data

    timeout

    state timeout for the initial state, overriding the default timeout for that state

  52. final def stateData: D

    Permalink

    Return current state data (i.e.

    Return current state data (i.e. object of type D)

  53. final def stateName: S

    Permalink

    Return current state name (i.e.

    Return current state name (i.e. object of type S)

  54. final def stay(): State

    Permalink

    Produce "empty" transition descriptor.

    Produce "empty" transition descriptor. Return this from a state function when no state change is to be effected.

    No transition event will be triggered by #stay. If you want to trigger an event like S -> S for onTransition to handle use goto instead.

    returns

    descriptor for staying in current state

  55. final def stop(reason: Reason, stateData: D): State

    Permalink

    Produce change descriptor to stop this FSM actor including specified reason.

  56. final def stop(reason: Reason): State

    Permalink

    Produce change descriptor to stop this FSM actor including specified reason.

  57. final def stop(): State

    Permalink

    Produce change descriptor to stop this FSM actor with reason "Normal".

  58. def supervisorStrategy: SupervisorStrategy

    Permalink
    Definition Classes
    Actor
  59. final def synchronized[T0](arg0: ⇒ T0): T0

    Permalink
    Definition Classes
    AnyRef
  60. def toString(): String

    Permalink
    Definition Classes
    AnyRef → Any
  61. implicit final def total2pf(transitionHandler: (S, S) ⇒ Unit): TransitionHandler

    Permalink

    Convenience wrapper for using a total function instead of a partial function literal.

    Convenience wrapper for using a total function instead of a partial function literal. To be used with onTransition.

  62. final def transform(func: StateFunction): TransformHelper

    Permalink
  63. def unhandled(message: Any): Unit

    Permalink
    Definition Classes
    Actor
  64. final def wait(): Unit

    Permalink
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  65. final def wait(arg0: Long, arg1: Int): Unit

    Permalink
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  66. final def wait(arg0: Long): Unit

    Permalink
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  67. final def when(stateName: S, stateTimeout: FiniteDuration = null)(stateFunction: StateFunction): Unit

    Permalink

    Insert a new StateFunction at the end of the processing chain for the given state.

    Insert a new StateFunction at the end of the processing chain for the given state. If the stateTimeout parameter is set, entering this state without a differing explicit timeout setting will trigger a StateTimeout event; the same is true when using #stay.

    stateName

    designator for the state

    stateTimeout

    default state timeout for this state

    stateFunction

    partial function describing response to input

  68. final def whenUnhandled(stateFunction: StateFunction): Unit

    Permalink

    Set handler which is called upon reception of unhandled messages.

    Set handler which is called upon reception of unhandled messages. Calling this method again will overwrite the previous contents.

    The current state may be queried using stateName.

  69. def [B](y: B): (PersistentFSMBase[S, D, E], B)

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to ArrowAssoc[PersistentFSMBase[S, D, E]] performed by method ArrowAssoc in scala.Predef.
    Definition Classes
    ArrowAssoc

Shadowed Implicit Value Members

  1. def ->[B](y: B): (PersistentFSMBase[S, D, E], B)

    Permalink
    Implicit information
    This member is added by an implicit conversion from PersistentFSMBase[S, D, E] to ArrowAssoc[PersistentFSMBase[S, D, E]] performed by method ArrowAssoc in scala.Predef.
    Shadowing
    This implicitly inherited member is shadowed by one or more members in this class.
    To access this member you can use a type ascription:
    (persistentFSMBase: ArrowAssoc[PersistentFSMBase[S, D, E]]).->(y)
    Definition Classes
    ArrowAssoc
    Annotations
    @inline()

Inherited from ActorLogging

Inherited from Listeners

Inherited from Actor

Inherited from AnyRef

Inherited from Any

Inherited by implicit conversion any2stringadd from PersistentFSMBase[S, D, E] to any2stringadd[PersistentFSMBase[S, D, E]]

Inherited by implicit conversion StringFormat from PersistentFSMBase[S, D, E] to StringFormat[PersistentFSMBase[S, D, E]]

Inherited by implicit conversion Ensuring from PersistentFSMBase[S, D, E] to Ensuring[PersistentFSMBase[S, D, E]]

Inherited by implicit conversion ArrowAssoc from PersistentFSMBase[S, D, E] to ArrowAssoc[PersistentFSMBase[S, D, E]]

Ungrouped