trait
ApplicationLoader extends AnyRef
Concrete Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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def
notifyAll(): Unit
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def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
Loads an application. This is responsible for instantiating an application given a context.
Application loaders are expected to instantiate all parts of an application, wiring everything together. They may be manually implemented, if compile time wiring is preferred, or core/third party implementations may be used, for example that provide a runtime dependency injection framework.
During dev mode, an ApplicationLoader will be instantiated once, and called once, each time the application is reloaded. In prod mode, the ApplicationLoader will be instantiated and called once when the application is started.
Out of the box Play provides a Java and Scala default implementation based on Guice. The Scala implementation is the play.api.inject.guice.GuiceApplicationLoader.
A custom application loader can be configured using the
application.loader
configuration property. Implementations must define a no-arg constructor.