Package de.gurkenlabs.litiengine.graphics
package de.gurkenlabs.litiengine.graphics
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ClassDescriptionThe
DebugRenderer
class implements default debug rendering and exposes extension points to reder your own debug information via callbacks.The Interface ICamera defines methods that allow to determine where entities or tiles are rendered on the current screen.This listener interface receives focus events for a camera.This listener interface receives zoom events for a camera.This static implementation renders anImage
to a givenGraphics2D
object at the specified screen coordinates.A functional interface which indicates that implementing instances can render some visual content onto a provided graphics context.The Class LocalPlayerCamera.The visual representation of theMouse
in the LITIENGINE.
It controls the appearance of the rendered cursor and allows to specify offsets from the actual mouse location.The 2D Render Engine is used to render texts, shapes and entities at their location in theEnvironment
and with respect to theCamera
location and zoom.The RenderType defines how and when something is being rendered by the rendering pipeline of theEnvironment
.