Object/Class

mockws

FakeWSResponseHeaders

Related Docs: class FakeWSResponseHeaders | package mockws

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object FakeWSResponseHeaders extends Serializable

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  7. def equals(arg0: Any): Boolean

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  8. def finalize(): Unit

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  9. final def getClass(): Class[_]

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  10. def hashCode(): Int

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  11. final def isInstanceOf[T0]: Boolean

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  12. final def ne(arg0: AnyRef): Boolean

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  13. final def notify(): Unit

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  14. final def notifyAll(): Unit

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  15. final def synchronized[T0](arg0: ⇒ T0): T0

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  16. def toMultiMap(header: ResponseHeader): Map[String, Seq[String]]

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    Transition the response headers from

    Transition the response headers from

    Map[String, String]

    to

    Map[String, Seq[String]]

    .

    The closest behavior to the real WSClient implementations is wrap each value in a Seq() of size 1.

    Justification: Multiple header response values for a single key are legal per RFC 2616 4.2 in two forms.

    1. Comma separated (e.g. Cache-Control: no-store, no-cache) NingWSClient represents these as Map("Cache-Control" -> Seq("no-store, "no-cache")) rather than splitting them, so we shall too.

    2. Split into header key-value pairs (e.g. Cache-Control: no-store, Cache-Control: no-cache) Play 2.3 has a bug and is incapable of producing this response, so we don't have to worry about it. TL;DR: play.api.mvc.ResponseHeader uses a Map[String, String] which doesn't allow key collisions.

    See: https://github.com/playframework/playframework/issues/3544

    Map[String, Seq[String]] }}}

    The closest behavior to the real WSClient implementations is wrap each value in a Seq() of size 1.

    Justification: Multiple header response values for a single key are legal per RFC 2616 4.2 in two forms.

    1. Comma separated (e.g. Cache-Control: no-store, no-cache) NingWSClient represents these as Map("Cache-Control" -> Seq("no-store, "no-cache")) rather than splitting them, so we shall too.

    2. Split into header key-value pairs (e.g. Cache-Control: no-store, Cache-Control: no-cache) Play 2.3 has a bug and is incapable of producing this response, so we don't have to worry about it. TL;DR: play.api.mvc.ResponseHeader uses a Map[String, String] which doesn't allow key collisions.

    See: https://github.com/playframework/playframework/issues/3544

    Map[String, String] }}}

    The closest behavior to the real WSClient implementations is wrap each value in a Seq() of size 1.

    Justification: Multiple header response values for a single key are legal per RFC 2616 4.2 in two forms.

    1. Comma separated (e.g. Cache-Control: no-store, no-cache) NingWSClient represents these as Map("Cache-Control" -> Seq("no-store, "no-cache")) rather than splitting them, so we shall too.

    2. Split into header key-value pairs (e.g. Cache-Control: no-store, Cache-Control: no-cache) Play 2.3 has a bug and is incapable of producing this response, so we don't have to worry about it. TL;DR: play.api.mvc.ResponseHeader uses a Map[String, String] which doesn't allow key collisions.

    See: https://github.com/playframework/playframework/issues/3544

  17. def toString(): String

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  18. final def wait(): Unit

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  19. final def wait(arg0: Long, arg1: Int): Unit

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  20. final def wait(arg0: Long): Unit

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