Object

de.sciss.mellite.gui

GUI

Related Doc: package gui

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object GUI

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def addButton(action: Action, tooltip: String = ""): Button

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  5. def addGlobalKey(b: AbstractButton, keyStroke: KeyStroke): Unit

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    Adds a global key-triggered click action to a button.

    Adds a global key-triggered click action to a button. The key is active if the action appears in the focused window. The added action simulates a button click.

  6. def addGlobalKeyWhenVisible(b: AbstractButton, keyStroke: KeyStroke): Unit

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    Same as addGlobalKey, but only performs action if the button is currently showing (e.g.

    Same as addGlobalKey, but only performs action if the button is currently showing (e.g. in the currently showing tabbed pane page).

  7. final def asInstanceOf[T0]: T0

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  8. def atomic[S <: Sys[S], A](title: String, message: String, window: Option[Window] = None, timeout: Int = 1000)(fun: (GUI.atomic.S.Tx) ⇒ A)(implicit cursor: Cursor[S]): Future[A]

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  9. def attrButton(action: Action, tooltip: String = ""): Button

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  10. def boostRotary(lo: Float = 1, hi: Float = 512, tooltip: String = "Sonogram Brightness")(fun: (Float) ⇒ Unit): Component

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  11. def clone(): AnyRef

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  12. def duplicateButton(action: Action, tooltip: String = ""): Button

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  13. final def eq(arg0: AnyRef): Boolean

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  14. def equals(arg0: Any): Boolean

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  15. def finalize(): Unit

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  16. def formatException(e: Throwable): String

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  17. final def getClass(): Class[_]

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  18. def hashCode(): Int

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  19. def iconDisabled(fun: (Path2D) ⇒ Unit): Icon

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  20. def iconNormal(fun: (Path2D) ⇒ Unit): Icon

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  21. final def isInstanceOf[T0]: Boolean

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  22. def keyValueDialog(value: Component, title: String = "New Entry", defaultName: String = "Name", window: Option[Window] = None): Option[String]

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  23. final def ne(arg0: AnyRef): Boolean

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  24. final def notify(): Unit

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  25. final def notifyAll(): Unit

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  26. def removeButton(action: Action, tooltip: String = ""): Button

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  27. def round(b: AbstractButton*): Unit

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  28. def setInitialFocus(c: Component): Unit

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  29. def sharpIcon(fun: (Path2D) ⇒ Unit): Icon

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    No texture, for more finely drawn icons.

  30. final def synchronized[T0](arg0: ⇒ T0): T0

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  31. def toString(): String

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  32. def toolButton(action: Action, iconFun: (Path2D) ⇒ Unit, tooltip: String = ""): Button

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  33. def viewButton(action: Action, tooltip: String = ""): Button

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  34. final def wait(): Unit

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  35. final def wait(arg0: Long, arg1: Int): Unit

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  36. final def wait(arg0: Long): Unit

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