de.sciss.synth

Node

object Node

A representation for a node on the server's tree. A Node is either a Synth or a Group.

Note that if the node is a group, all messages send to the node which are not specific to a Synth or Group, i.e. all messages found in this class, will affect all child nodes of the group. For example, if release() is called on a Group, the underlying setMsg is propagated to all Synths in the tree whose root is this group.

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Type Members

  1. type Listener = PartialFunction[NodeChange, Unit]

Value Members

  1. final def !=(arg0: AnyRef): Boolean

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  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  5. final def ==(arg0: Any): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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  11. final def getClass(): Class[_]

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  12. def hashCode(): Int

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  13. final def isInstanceOf[T0]: Boolean

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  14. final def ne(arg0: AnyRef): Boolean

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  15. final def notify(): Unit

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  16. final def notifyAll(): Unit

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  17. final def synchronized[T0](arg0: ⇒ T0): T0

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  18. def toString(): String

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  19. final def wait(): Unit

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  20. final def wait(arg0: Long, arg1: Int): Unit

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  21. final def wait(arg0: Long): Unit

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