de.sciss.synth.ugen

BPF

object BPF extends Serializable

A second order band pass filter UGen.

Examples
// modulated frequency
play {
  val in   = Saw.ar(200) * 0.5
  val freq = SinOsc.ar(XLine.ar(0.3, 100, 20)).madd(3600, 4000)
  BPF.ar(in, freq)
}
// mouse controlled frequency and Q
play {
  val in   = WhiteNoise.ar(0.5)
  val freq = MouseX.kr(200, 10000, 1)
  val q    = MouseY.kr(1, 100, 1) // bottom to top
  val flt  = BPF.ar(in, freq, q.reciprocal)
  flt * q.sqrt // compensate for energy loss
}
See also

MidEQ

Resonz

BRF

LPF

HPF

Linear Supertypes
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  6. def ar(in: GE, freq: GE = 440.0f, rq: GE = 1.0f): BPF

    in

    input signal to be filtered

    freq

    center frequency in Hertz

    rq

    reciprocal of Q. The Q (or quality) is conventionally defined as center-frequency / bandwidth, meaning that rq  = bandwidth / center-frequency. A higher Q or lower rq produces a steeper filter.

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  15. def kr(in: GE, freq: GE = 440.0f, rq: GE = 1.0f): BPF

    in

    input signal to be filtered

    freq

    center frequency in Hertz

    rq

    reciprocal of Q. The Q (or quality) is conventionally defined as center-frequency / bandwidth, meaning that rq  = bandwidth / center-frequency. A higher Q or lower rq produces a steeper filter.

  16. final def ne(arg0: AnyRef): Boolean

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