left input signal
right input signal
approximate delay time in seconds. (0.1..60)
damping of high-frequencies as the delay decays. 0 is no damping, 1 is very strong damping (0..1)
scales the size of delay-lines, producing the impression of a larger or smaller space. Values below 1 can sound quite metallic. (0.5..5)
shape of echo patterns produced by the diffuser. At
very low values, the diffuser acts like a delay-line
whose length is controlled by the size
parameter.
Medium values produce a slow build-up of echoes, giving
the sound a reversed-like quality. Values of 0.707 or
greater than produce smooth exponentially decaying
echoes. (0..1)
amount of feedback through the system. Sets the number of repeating echoes. A setting of 1.0 produces infinite sustain. (0..1)
depth of delay-line modulation. Use in combination with
modFreq
to produce chorus and pitch-variations in the
echoes. (0..1)
frequency of delay-line modulation. Use in combination
with modDepth
to produce chorus and pitch-variations
in the echoes. (0..10)
A complex echo-like effect UGen, inspired by the classic Eventide effect of a similar name. The effect consists of a diffuser (like a mini-reverb) connected in a feedback system with a long modulated delay-line. Excels at producing spacey washes of sound.
Note: You may need to increase the server's real-time memory
Examples
This is a third-party UGen (DEINDUGens).
JPverb