Renders a single frame.
Renders a single frame.
operation to render the frame and update the state
Creates a render loop that keeps and updates a state on every iteration, terminating when a certain condition is reached.
Creates a render loop that keeps and updates a state on every iteration, terminating when a certain condition is reached.
operation to render the frame and update the state
frame rate limit
loop termination check
Creates a render loop that keeps no state.
Creates a render loop that keeps no state.
operation to render the frame
frame rate limit
Contains a set of helpful methods to implement basic render loops in a platform agonstic way.
effect type for stateless loops
effect type for stateful loops