Class

eu.joaocosta.minart.graphics.image

SpriteSheet

Related Doc: package image

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class SpriteSheet extends AnyRef

A sprite sheet containing multiple sprites in a single image.

Linear Supertypes
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Instance Constructors

  1. new SpriteSheet(surface: Surface, spriteWidth: Int, spriteHeight: Int)

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    surface

    Surface with the sprite sheet

    spriteWidth

    width of each sprite

    spriteHeight

    height of each sprite

Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  7. def equals(arg0: Any): Boolean

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  8. def finalize(): Unit

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  9. final def getClass(): Class[_]

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  10. def getSprite(n: Int): SurfaceView

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    Gets a sprite at the nth position in the sheet.

    Gets a sprite at the nth position in the sheet.

    n

    position of the sprite (moves down a column when the end of a line is reached)

    returns

    surface view with the sprite

  11. def getSprite(column: Int, line: Int): SurfaceView

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    Gets a sprite at a given position in the sheet.

    Gets a sprite at a given position in the sheet.

    column

    column of the sprite

    line

    line of the sprite

    returns

    surface view with the sprite

  12. def hashCode(): Int

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  13. final def isInstanceOf[T0]: Boolean

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  14. final def ne(arg0: AnyRef): Boolean

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  15. final def notify(): Unit

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  16. final def notifyAll(): Unit

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  17. val spritesPerLine: Int

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    How many sprites are stored on each line

  18. final def synchronized[T0](arg0: ⇒ T0): T0

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  19. def toString(): String

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  20. final def wait(): Unit

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  21. final def wait(arg0: Long, arg1: Int): Unit

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  22. final def wait(arg0: Long): Unit

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