Wrap mutable surface operations in a MSurfaceIO.
Wrap surface operations in a SurfaceIO.
Wrap surface operations in a SurfaceIO.
Draws a surface on top of this surface.
Draws a surface on top of this surface.
surface to draw
leftmost pixel on the destination surface
topmost pixel on the destination surface
leftmost pixel on the source surface
topmost pixel on the source surface
clip width of the source surface
clip height of the source surface
Draws a surface on top of this surface and masks the pixels with a certain color.
Draws a surface on top of this surface and masks the pixels with a certain color.
surface to draw
color to usa as a mask
leftmost pixel on the destination surface
topmost pixel on the destination surface
leftmost pixel on the source surface
topmost pixel on the source surface
clip width of the source surface
clip height of the source surface
Fill the surface with a certain color
Fill the surface with a certain color
Color
to fill the surface with
Gets the color from the this surface.
Gets the color from the this surface.
This operation can be perfomance intensive, so it might be worthwile
to either use getPixels
to fetch multiple pixels at the same time or
to implement this operation on the application code.
pixel x position
pixel y position
Returns the pixels from this surface.
Returns the pixels from this surface. This operation can be perfomance intensive, so it might be worthwile to implement this operation on the application code.
color matrix
Put a pixel in the surface with a certain color.
Put a pixel in the surface with a certain color.
pixel x position
pixel y position
Color
to apply to the pixel
Representation of a mutable surface operation, with the common Monad operations.