Index

A B C F G H I N P R S U V W 
All Classes and Interfaces|All Packages

A

AbstractJComponentStateMachine<T extends JComponent,S> - Class in io.github.astrapi69.design.pattern.state.component
The abstract class AbstractJComponentStateMachine provides a state machine for JComponents.
AbstractJComponentStateMachine() - Constructor for class io.github.astrapi69.design.pattern.state.component.AbstractJComponentStateMachine
 

B

BaseWizardState<ST> - Interface in io.github.astrapi69.design.pattern.state.wizard
The interface BaseWizardState represents a wizard state.
BaseWizardStateMachine - Class in io.github.astrapi69.design.pattern.state.wizard
The class BaseWizardStateMachine implements IBaseWizardStateMachine and manages the state transitions for a wizard.
BaseWizardStateMachine() - Constructor for class io.github.astrapi69.design.pattern.state.wizard.BaseWizardStateMachine
 
BaseWizardStateMachineModel<T> - Class in io.github.astrapi69.design.pattern.state.wizard.model
The class BaseWizardStateMachineModel implements IBaseWizardStateMachine and manages the state transitions for a wizard with a model object.
BaseWizardStateMachineModel() - Constructor for class io.github.astrapi69.design.pattern.state.wizard.model.BaseWizardStateMachineModel
 
ButtonState<ST> - Interface in io.github.astrapi69.design.pattern.state.button
The interface ButtonState represents a state in a button state machine.
ButtonStateMachine<T,ST> - Class in io.github.astrapi69.design.pattern.state.button
The abstract class ButtonStateMachine can provide states on buttons.
ButtonStateMachine() - Constructor for class io.github.astrapi69.design.pattern.state.button.ButtonStateMachine
 

C

cancel() - Method in class io.github.astrapi69.design.pattern.state.wizard.BaseWizardStateMachine
Cancels the wizard by transitioning to the cancel state.
cancel() - Method in interface io.github.astrapi69.design.pattern.state.wizard.IBaseWizardStateMachine
Cancels the wizard.
cancel() - Method in class io.github.astrapi69.design.pattern.state.wizard.model.BaseWizardStateMachineModel
Cancels the wizard by transitioning to the cancel state.
cancel(ST) - Method in interface io.github.astrapi69.design.pattern.state.wizard.BaseWizardState
Cancel the BaseWizardState.
ComponentStateMachine<C,S> - Class in io.github.astrapi69.design.pattern.state.component
The abstract class ComponentStateMachine can provide states on components.
ComponentStateMachine() - Constructor for class io.github.astrapi69.design.pattern.state.component.ComponentStateMachine
 

F

finish() - Method in class io.github.astrapi69.design.pattern.state.wizard.BaseWizardStateMachine
Finishes the wizard by transitioning to the finish state.
finish() - Method in interface io.github.astrapi69.design.pattern.state.wizard.IBaseWizardStateMachine
Finishes the wizard.
finish() - Method in class io.github.astrapi69.design.pattern.state.wizard.model.BaseWizardStateMachineModel
Finishes the wizard by transitioning to the finish state.
finish(ST) - Method in interface io.github.astrapi69.design.pattern.state.wizard.BaseWizardState
Finish the BaseWizardState.

G

getCurrentState() - Method in interface io.github.astrapi69.design.pattern.state.wizard.IWizardStateMachine
Gets the current state.
getName() - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Gets the simple name of this WizardState object.
getWizardStateInfo() - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Gets the WizardStateInfo object.
goNext(ST) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Go to the next WizardState object.
goPrevious(ST) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Go to the previous WizardState object.

H

hasNext() - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Checks if this WizardState object has a next WizardState object.
hasPrevious() - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Checks if this WizardState object has a previous WizardState object.

I

IBaseWizardStateMachine<S> - Interface in io.github.astrapi69.design.pattern.state.wizard
The interface IBaseWizardStateMachine extends IWizardStateMachine and adds methods for canceling and finishing the wizard.
io.github.astrapi69.design.pattern.state.button - package io.github.astrapi69.design.pattern.state.button
 
io.github.astrapi69.design.pattern.state.component - package io.github.astrapi69.design.pattern.state.component
 
io.github.astrapi69.design.pattern.state.wizard - package io.github.astrapi69.design.pattern.state.wizard
 
io.github.astrapi69.design.pattern.state.wizard.model - package io.github.astrapi69.design.pattern.state.wizard.model
 
io.github.astrapisixtynine.design.patterns.state - module io.github.astrapisixtynine.design.patterns.state
The MIT License Copyright (C) 2024 Asterios Raptis Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
isFirst() - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Checks if this WizardState object is the first WizardState object.
isLast() - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Checks if this WizardState object is the last WizardState object.
IWizardStateMachine<S> - Interface in io.github.astrapi69.design.pattern.state.wizard
The interface IWizardStateMachine represents a state machine for a wizard.

N

NavigationEventState - Enum Class in io.github.astrapi69.design.pattern.state.wizard.model
The enum NavigationEventState represents different states of navigation events that can occur in a wizard navigation process
next() - Method in class io.github.astrapi69.design.pattern.state.wizard.BaseWizardStateMachine
Go to the next WizardState object.
next() - Method in interface io.github.astrapi69.design.pattern.state.wizard.IWizardStateMachine
Go to the next WizardState object.
next() - Method in class io.github.astrapi69.design.pattern.state.wizard.model.BaseWizardStateMachineModel
Go to the next WizardState object.
next() - Method in class io.github.astrapi69.design.pattern.state.wizard.WizardStateMachine
Go to the next WizardState object.

P

previous() - Method in class io.github.astrapi69.design.pattern.state.wizard.BaseWizardStateMachine
Go to the previous WizardState object.
previous() - Method in interface io.github.astrapi69.design.pattern.state.wizard.IWizardStateMachine
Go to the previous WizardState object.
previous() - Method in class io.github.astrapi69.design.pattern.state.wizard.model.BaseWizardStateMachineModel
Go to the previous WizardState object.
previous() - Method in class io.github.astrapi69.design.pattern.state.wizard.WizardStateMachine
Go to the previous WizardState object.

R

RESET - Enum constant in enum class io.github.astrapi69.design.pattern.state.wizard.model.NavigationEventState
The RESET state indicates that the navigation should reset to its initial state

S

setCurrentState(S) - Method in interface io.github.astrapi69.design.pattern.state.wizard.IWizardStateMachine
Sets the current state.
setEnabled(boolean) - Method in class io.github.astrapi69.design.pattern.state.button.ButtonStateMachine
Sets the enabled state of the button.
setEnabled(boolean) - Method in class io.github.astrapi69.design.pattern.state.component.AbstractJComponentStateMachine
Sets the enabled state of the JComponent.
setEnabled(boolean) - Method in class io.github.astrapi69.design.pattern.state.component.ComponentStateMachine
Sets the enabled flag for the component.
setFirst(boolean) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Sets the first flag.
setLast(boolean) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Sets the last flag.
setName(String) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Sets the name.
setNext(boolean) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Sets the next flag.
setPrevious(boolean) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Sets the previous flag.
setWizardStateInfo(WizardStateInfo) - Method in interface io.github.astrapi69.design.pattern.state.wizard.WizardState
Sets the new wizard state info object.

U

UPDATE - Enum constant in enum class io.github.astrapi69.design.pattern.state.wizard.model.NavigationEventState
The UPDATE state indicates that the navigation should update its current state
updateButtonState() - Method in class io.github.astrapi69.design.pattern.state.button.ButtonStateMachine
Updates the state of the button.
updateComponentState() - Method in class io.github.astrapi69.design.pattern.state.component.ComponentStateMachine
Updates the state of the component.

V

VALIDATE - Enum constant in enum class io.github.astrapi69.design.pattern.state.wizard.model.NavigationEventState
The VALIDATE state indicates that the navigation should validate its current state
valueOf(String) - Static method in enum class io.github.astrapi69.design.pattern.state.wizard.model.NavigationEventState
Returns the enum constant of this class with the specified name.
values() - Static method in enum class io.github.astrapi69.design.pattern.state.wizard.model.NavigationEventState
Returns an array containing the constants of this enum class, in the order they are declared.

W

WizardState<ST> - Interface in io.github.astrapi69.design.pattern.state.wizard
The interface WizardState represents a state in a wizard.
WizardStateInfo - Class in io.github.astrapi69.design.pattern.state.wizard.model
The class WizardStateInfo represents the state information of a wizard step.
WizardStateInfo() - Constructor for class io.github.astrapi69.design.pattern.state.wizard.model.WizardStateInfo
 
WizardStateMachine - Class in io.github.astrapi69.design.pattern.state.wizard
The class WizardStateMachine implements IWizardStateMachine and manages the state transitions for a wizard.
WizardStateMachine() - Constructor for class io.github.astrapi69.design.pattern.state.wizard.WizardStateMachine
 
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All Classes and Interfaces|All Packages