BlockBreakAnimation

case
class BlockBreakAnimation(entityId: VarInt, location: Position, stage: Byte)

BlockBreakAnimation is used to create and update the block breaking animation played when a player starts digging a block.

trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product