PlayerAbilities

case
class PlayerAbilities(flags: UByte, flyingSpeed: Float, walkingSpeed: Float)

PlayerAbilities is used to modify the players current abilities. Flying, creative, god mode etc.

trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product