Package io.guise.framework.event
package io.guise.framework.event
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ClassDescriptionAn abstract gesture input event such as a keypress that is directed towards the component with input focus.An abstract input event such as a command that is directed towards the component with input focus.An abstract event providing information on input from a user gesture.The base class for custom Guise events.An abstract event providing information on input such as a keystroke or a command.An abstract event providing information on a keyboard key event.An abstract event providing mouse input information.An abstract that listens for action events and keeps information for navigating in response.A abstract object that listens for action events and keeps information for modally navigating in response.An abstract implementation of a Guise event that is targeted.An event indicating an action should take place.The commands that can be represented by an action.An object that allows the registration of action listeners.An object that listens for action events.An event indicating a collection has been modified.A focused event providing information on an input user command.An object that listens for commands.An event relating to a component.An object that listens for components being added to or removed from a composite component.The default strategy for determining current input focus and progression of input focus.An event indicating that coarse-grained editing occurred.An object that allows the registration of edit listeners.An object that listens for edit events.An input event such as a keypress that is directed towards the component with input focus.An event providing information on input from a user gesture.A bound property object that reports all property change events to the current session.A Guise event.A base interface for all Guise event listenersAn event providing information from input such as a keystroke or a command.The strategy for determining current input focus and progression of input focus.An abstract key listener providing default method implementations.An event providing information on input from a keyboard.An object that listens for keyboard events.An event providing information on a keyboard key press.An event providing information on a keyboard key release.ListEvent<E>An event indicating a list has been modified.An object that allows listeners for list modification events.ListListener<E>An object that listens for list modification events.An event indicating the list selection has been modified.An object that listens for list selection modification events.An event indicating that a component changed modes.An object that listens for a change in mode.An object that listens for the end of a modal frame's modality, providing default empty method definitions.An object that listens for a change in modal navigation modality.An abstract mouse listener providing default method implementations.An event providing mouse information of a mouse clicking a target.An event providing mouse information of a mouse entering a target.An event providing mouse information.An event providing mouse information of a mouse exiting a target.An event providing information on input from a mouse.An object that listens for mouse events.An object that listens for action events and in response changes the navigation.A object that listens for action events and in response modally changes the navigation.An event indicating that navigation has occurred.An object that listens for navigation events.An event indicating there should be a notification message of some event or state.An object that listens for notification events.An event used to notify interested parties that progress has been made for a particular task.An object that allows the registration of progress listeners.An object that listens for progress events.SetEvent<E>An event indicating a set has been modified.A
Boolean
property change listener that synchronizes aDisplayable
source'sDisplayable.DISPLAYED_PROPERTY
by callingDisplayable.setDisplayed(boolean)
with any new value that it receives.ValueEvent<V>An event reporting a value.An object that listens for selection of a value.