monix.reactive

MulticastStrategy

object MulticastStrategy extends Serializable

The MulticastStrategy enumerated.

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Type Members

  1. case class Behavior[A](initial: A) extends MulticastStrategy[A] with Product with Serializable

    The Behavior strategy is for building multicast observables that emit the most recently emitted item by the source before the source starts being mirrored.

  2. case class Replay[A](initial: Seq[A]) extends MulticastStrategy[A] with Product with Serializable

    The Replay strategy is for building multicast observables that repeat all the generated items by the source, regardless of when the source is subscribed.

  3. case class ReplayLimited[A](capacity: Int, initial: Seq[A]) extends MulticastStrategy[A] with Product with Serializable

    The ReplayLimited strategy is for building multicast observables that repeat the generated items by the source, but limited by the maximum size of the underlying buffer.

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  5. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  6. object Async extends MulticastStrategy[Nothing] with Product with Serializable

    The Async strategy is for building multicast observables that emit the last value (and only the last value) of the source and only after the source completes.

  7. object Publish extends MulticastStrategy[Nothing] with Product with Serializable

    The Publish strategy is for emitting to a subscriber only those items that are emitted by the source subsequent to the time of the subscription.

  8. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  9. def async[A]: MulticastStrategy[A]

    The Async strategy is for building multicast observables that emit the last value (and only the last value) of the source and only after the source completes.

    The Async strategy is for building multicast observables that emit the last value (and only the last value) of the source and only after the source completes.

    Corresponds to Pipe.async.

  10. def behavior[A](initial: A): MulticastStrategy[A]

    The Behavior strategy is for building multicast observables that emit the most recently emitted item by the source before the source starts being mirrored.

    The Behavior strategy is for building multicast observables that emit the most recently emitted item by the source before the source starts being mirrored.

    Corresponds to Pipe.behavior.

  11. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
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    Annotations
    @throws( ... )
  12. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  13. def equals(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  14. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
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    Annotations
    @throws( classOf[java.lang.Throwable] )
  15. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  16. def hashCode(): Int

    Definition Classes
    AnyRef → Any
  17. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  18. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  19. final def notify(): Unit

    Definition Classes
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  20. final def notifyAll(): Unit

    Definition Classes
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  21. def publish[A]: MulticastStrategy[A]

    The Publish strategy is for emitting to a subscriber only those items that are emitted by the source subsequent to the time of the subscription.

    The Publish strategy is for emitting to a subscriber only those items that are emitted by the source subsequent to the time of the subscription.

    Corresponds to Pipe.publish.

  22. def replay[A](initial: Seq[A]): MulticastStrategy[A]

    The Replay strategy is for building multicast observables that repeat all the generated items by the source, regardless of when the source is subscribed.

    The Replay strategy is for building multicast observables that repeat all the generated items by the source, regardless of when the source is subscribed.

    Corresponds to Pipe.replay.

  23. def replay[A]: MulticastStrategy[A]

    The Replay strategy is for building multicast observables that repeat all the generated items by the source, regardless of when the source is subscribed.

    The Replay strategy is for building multicast observables that repeat all the generated items by the source, regardless of when the source is subscribed.

    Corresponds to Pipe.replay.

  24. def replayLimited[A](capacity: Int, initial: Seq[A]): MulticastStrategy[A]

    The ReplayLimited strategy is for building multicast observables that repeat the generated items by the source, but limited by the maximum size of the underlying buffer.

    The ReplayLimited strategy is for building multicast observables that repeat the generated items by the source, but limited by the maximum size of the underlying buffer.

    When maximum size is reached, the underlying buffer starts dropping older events. Note that the size of the resulting buffer is not necessarily the given capacity, as the implementation may choose to increase it for optimisation purposes.

    Corresponds to Pipe.replayLimited.

  25. def replayLimited[A](capacity: Int): MulticastStrategy[A]

    The ReplayLimited strategy is for building multicast observables that repeat the generated items by the source, but limited by the maximum size of the underlying buffer.

    The ReplayLimited strategy is for building multicast observables that repeat the generated items by the source, but limited by the maximum size of the underlying buffer.

    When maximum size is reached, the underlying buffer starts dropping older events. Note that the size of the resulting buffer is not necessarily the given capacity, as the implementation may choose to increase it for optimisation purposes.

    Corresponds to Pipe.replayLimited.

  26. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
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  27. def toString(): String

    Definition Classes
    AnyRef → Any
  28. final def wait(): Unit

    Definition Classes
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    Annotations
    @throws( ... )
  29. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
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    Annotations
    @throws( ... )
  30. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Serializable

Inherited from Serializable

Inherited from AnyRef

Inherited from Any

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