The Bounds component contains properties related to the bounds of the Game Object.
The Bounds component contains properties related to the bounds of the Game Object.
http://phaser.io/docs/2.6.2/Phaser.Component.Bounds.html
The Delta component provides access to delta values between the Game Objects current and previous position.
The Delta component provides access to delta values between the Game Objects current and previous position.
http://phaser.io/docs/2.6.2/Phaser.Component.Delta.html
The Destroy component is responsible for destroying a Game Object.
The Destroy component is responsible for destroying a Game Object.
http://phaser.io/docs/2.6.2/Phaser.Component.Destroy.html
The PhysicsBody component manages the Game Objects physics body and physics enabling.
The PhysicsBody component manages the Game Objects physics body and physics enabling. It also overrides the x and y properties, ensuring that any manual adjustment of them is reflected in the physics body itself.
https://phaser.io/docs/2.6.2/Phaser.Component.PhysicsBody.html
The ScaleMinMax component allows a Game Object to limit how far it can be scaled by its parent.
The ScaleMinMax component allows a Game Object to limit how far it can be scaled by its parent.
http://phaser.io/docs/2.6.2/Phaser.Component.ScaleMinMax.html#scaleMax