Object/Class

io.funcqrs.akka

AggregateActor

Related Docs: class AggregateActor | package akka

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object AggregateActor

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Type Members

  1. case class Exists(requester: ActorRef) extends Product with Serializable

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  2. sealed trait State extends AnyRef

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    state of Aggregate Root

  3. case class StateRequest(requester: ActorRef) extends Product with Serializable

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. object Available extends State with Product with Serializable

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  5. object Busy extends State with Product with Serializable

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  6. object KillAggregate extends Product with Serializable

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    We don't want the aggregate to be killed if it hasn't fully restored yet, thus we need some non AutoReceivedMessage that can be handled by akka persistence.

  7. object Uninitialized extends State with Product with Serializable

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  8. final def asInstanceOf[T0]: T0

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  9. def clone(): AnyRef

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  10. final def eq(arg0: AnyRef): Boolean

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  11. def equals(arg0: Any): Boolean

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  12. val eventsPerSnapshot: Int

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    Specifies how many events should be processed before new snapshot is taken.

    Specifies how many events should be processed before new snapshot is taken. TODO: make configurable

  13. def finalize(): Unit

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    @throws( classOf[java.lang.Throwable] )
  14. final def getClass(): Class[_]

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  15. def hashCode(): Int

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  16. final def isInstanceOf[T0]: Boolean

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  17. final def ne(arg0: AnyRef): Boolean

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  18. final def notify(): Unit

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  19. final def notifyAll(): Unit

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  20. final def synchronized[T0](arg0: ⇒ T0): T0

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  21. def toString(): String

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  22. final def wait(): Unit

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  23. final def wait(arg0: Long, arg1: Int): Unit

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  24. final def wait(arg0: Long): Unit

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