Class/Object

compose.player

ScalaColliderPlayer

Related Docs: object ScalaColliderPlayer | package player

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class ScalaColliderPlayer extends Player[State]

Linear Supertypes
Player[State], AnyRef, Any
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Inherited
  1. ScalaColliderPlayer
  2. Player
  3. AnyRef
  4. Any
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Visibility
  1. Public
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Instance Constructors

  1. new ScalaColliderPlayer(numChannels: Int, synthDef: SynthDef, server: Server)

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Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0

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    Definition Classes
    Any
  5. val channels: IndexedSeq[Synth]

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  6. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  7. final def eq(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  8. def equals(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  9. def finalize(): Unit

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  10. def free: Unit

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  11. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  12. def hashCode(): Int

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    Definition Classes
    AnyRef → Any
  13. def initialise(score: Score): Future[State]

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    Definition Classes
    ScalaColliderPlayer → Player
  14. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  15. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  16. final def notify(): Unit

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    Definition Classes
    AnyRef
  17. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  18. def play(score: Score, tempo: Tempo)(implicit ec: ExecutionContext): Future[State]

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    Definition Classes
    Player
  19. def playCommand(state: State, cmd: Command)(implicit ec: ExecutionContext, tempo: Tempo): Future[State]

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    Definition Classes
    ScalaColliderPlayer → Player
  20. def playCommands(state: State, commands: Seq[Command])(implicit ec: ExecutionContext, tempo: Tempo): Future[State]

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    Definition Classes
    Player
  21. def shutdown(state: State): Future[State]

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    Definition Classes
    ScalaColliderPlayer → Player
  22. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  23. val timer: Timer

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  24. def toString(): String

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    Definition Classes
    AnyRef → Any
  25. final def wait(): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  26. final def wait(arg0: Long, arg1: Int): Unit

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    Definition Classes
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    Annotations
    @throws( ... )
  27. final def wait(arg0: Long): Unit

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    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Player[State]

Inherited from AnyRef

Inherited from Any

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